Hey, just registered to post here, basically.
Just finished my first vanilla playthrough and am now diving headfirst into modded with Nexerelin and lots of extra factions. To slowly learn all the mod factions I am doing a pure playthrough with each of them.
Chose Sylphon as the first cause it just looks so damn cool.
First off, having a pure Sylphon RnD fleet just looks amazing! The color schemes, visual effects and weapon colors mesh extremely well and make it feel like I am in command of this otherworldy high tech demon force. I didn't mess with Phase Ships much in my first playthrough and am having so much fun piloting a Rakia. The way its phasing and rockets look make for a very satisfying experience.
I do have some questions:
What is the point of loading up Alpha Cores into my ships? Spending an alpha core for the bigger ships is a hefty investment and I don't really understand what it will give me.
What exactly is the Seresvalla supposed to do? Loadout-wise, I slapped as many missiles on it as possible and it seems effective enough as a big missile cruiser, but I don't understand the effect it is supposed to have on the other ships in my fleet. Also, is it worth it to have more than one? Does whatever positive effect it has stack?
Any good loadout tips for some of the slower ships, especially the Etrika and Valestri? I can't really seem to make them work properly, and by the time they arrive at the front lines my faster ships are already either done or in trouble.
And gods forbid one of them gets it in their head to "chase" a faster ship. They tend to end up on the other side of the battlefield, being kited into infinity, their supply cost completely wasted on some lone Wolf or Kite.
How do you properly use the Tarima? Both me and the AI seem to be struggling with utilizing the built in weapons.
Also struggling a bit with the Replekia. I'm using it as a heavy broadside ship but compared to even vanilla ships like the Conquest I had lategame in vanilla it just seems slow and flux inefficient for its cost.
As for the Rakia, like I said it is a lot of fun, I do wonder what would be the best extra weapons in addition to the built in ones? I now have Hypervelocity drivers on it but they don't seem to contribute much to its alpha striking ability. Wish I could load it up with even more rockets.
Haven't messed with the other bigger ships as I just don't have the money and supplies yet to properly pay for their maintenance, but I am very much looking forward to it.
I assume a lot of my struggles are based on my limited experience with the game in general and high tech ships in particular, but any pointers with loadouts (best case only using Sylphon and vanilla weapons) would be much appreciated.
Thank you so much for your hard work on this mod, it is a joy to play, and I am looking forward to the eventual sector-wide rule of our AI overlords once I am done with the playthrough.
Cheers,
Peter