Don't know if these things were already reported (sorry), but here are some things I noticed:
- Battlesize is set to 200 by default, and not 300 like the patch note said
- Your own colonies' open market reset each time you visit them (so you can buy all the supplies/fuel/drugs/etc, echap, and everything will be available again in great quantities)
- Sometimes very weak fleets chase you and force you to fight since you can't auto-battle/disengage when your fleet is too big. Exemple I ran into: 1 mule and a few frigates vs 10 astrals. This is very annoying tbh.
Also, a few typos (and a sentence that doesn't make sense), screenshots in the spoilers (with red lines below the typos):
1. When fighting a fleet transporting a cargo: Should be "
accessibility" and "
its behavior"
2. Description of the level 2 for the Sensors ability: Should be "
effectiveness"
3. Description of the planet Suddene in the Westernesse star system, should probably be "
Recent reforms by the King of Westernesse" or something similar, right now it doesn't make sense
4. Description of the domain-era sensor array, missing a verb; should be "
does not appear to be transmitting"
5. Description of the Shipping Disruption colony condition, should be "
levels"