Some things about balance:
1. WTF with misslies? 2-3 Reapers now blow up Onslaught with 2350 armor and all skills on ship survivality! In 0.8 for this battleship need much more torpedos. I have a full set of combat skills and when i take first Reaper on my Paragon i lost 15%HP and all armor and when i take second Reaper this rocket leave near 10% of total ship HP eating >8000HP.
So what has happened?
2. Nerf "Radiant". Ship with such stats of shields, weapons and armor/hull to op with jump system. I very despise creation of the battleship capable to overtake on speed battlecruisers flying a back forward. I see lots of this overpowered monsters on mods and really hate this.
It good for Guardian because it really boss ship. But line, serial ship too overpowered.
Battleship will be show or can fast moving only forward like Onslaught. Maybe better give Radiant new "Plasma Burn" system? Because no one Remnant have it and Radiant become a analog of high tech Onslaught.
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Another bug, small fleets protecting some stations like mining stations or orbital habidat.
Also, Guardian on Cryosleeper well be as solo battleship? Or he will have escort ships?
Because after this single remnant defender i think Guardian it should not be lonely and it is simple bug.