Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Cool! Did you go with one of the "faster" starts?(Btw, link is broken.)
Just FYI, having a Fuel Range on the Intel Screen would be helpful. Knowing whether or not I have the fuel (or close to it) to do a survey mission is vital to whether or not I go for it. As it is, I have to go to the Map Screen (even the Press "S" to center is one-click too many).
Got a bounty near a 'giant primary star' in the Irkalla constellation, but none of the 3 giant primary stars have the fleet. It's just not there. Should this happen? I don't mind the occasional blind bounty or fleets deciding to go off and do their own thing, but in the old version they were either present or already killed.
Anyone having trouble downloading the update? A couple times the download's 'completed', then frozen with 0 seconds left. Canceling the download would then delete it. Now the links don't seem to work for me, they don't do anything.
Hot take: The monthly income from Ancyra is fantastic because it scales opposite of progress. If you aren't progressing that much you get a (relatively) lot of money, but once you have a decent little fleet going its eaten up in maintenance.
Nebulas, nebulas everywhere. I blow up pirates - in debris field i found nebula. I blow up derelicts - in debris field i found nebula. I blow up remnants - in debris field i found nebula. WTF?!
First: Thanks to Alex for the release.
Second: Should have I gotten a total of two gamma cores from the tutorial mission domain probe? I got one immediately after defeating the defenders in a cargo pop up, and then one when I salvaged within the same post battle dialog. Did I simply get lucky?