- You can't use modspecs in the salvage screen after transferring them to your cargo hold. That's a little strange, since you can use them at any other place.
It gets weird if you can use up items during a transaction. That's the condition when you can't use an item, btw; if you were e.g. in the middle of buying something then you couldn't use the modspecs right then, either. It'd be nice to be able to do that, but I don't want to do it quickly, since a minor screwup here can lead to duping etc.
- In pursuit scenarios, it's pretty annoying that your ships sometimes brake for asteroids upon entering the map. This random event can foil your chances to capture a target.
Hmm. I mean, that sucks, but that's the breaks sometimes? (Ha, ha.) Also can work for you if the tables are turned..
- In the deployment dialog, the position of the deployment costs makes it look as if they were officer levels. A few more pixels between them would help. (Ignore the red circle, I was indeed confused by this.)
Funny - noticed this a few months ago and it was bothering me, so, already fixed!
- When upgrading an officer, please don't close the level up dialog after each level. Only when no further level ups are available. It is annoying having to re-open it all the time.
Good call, did that. Also added "G" as a shortcut key for "Level up" in the dialog, so you can do it all quick-like.
- I'd personally love the option to start in (or acquire early on) an Odyssey (d) class. It's the perfect ship for lone exploration, but by the time you can afford it, that role is obsolete.
That'd be a lot of fun, yeah. But I'm also extremely hesitant to give the player a capital ship straight out the gate. Open to ideas here; I mean, it's not going to be a starting ship, you know? That'd just be crazy.
- If hyperspace storms would show up on the radar, that would enable you to traverse hyperspace while zoomed in on your fleet.
I'll see if I can take a look at some point - that makes sense and would probably be good, but I'm very much in a "focus on what's essential for the next release" mode right now.