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Starsector 0.98a is out! (03/27/25)

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Author Topic: [0.98a] SpeedUp 1.2.2  (Read 681337 times)

Dark.Revenant

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[0.98a] SpeedUp 1.2.1
« Reply #165 on: March 31, 2025, 01:40:50 AM »

Fixed some bugs caused by the previous update(s).


Version 1.2.1:
- Updated for Starsector 0.98a
- Fixed a logical bug preventing dynamic changes in speed multipliers
« Last Edit: April 01, 2025, 11:26:34 AM by Dark.Revenant »
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IroncladLion

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Re: [0.98a] SpeedUp 1.2.1
« Reply #166 on: April 01, 2025, 11:56:08 AM »

Version 1.2.1:
- Updated for Starsector 0.98a

Aww yeah, time to officially start playing .98  ;D
Thanks for the update Dark!

Frosterus

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Re: [0.98a] SpeedUp 1.2.1
« Reply #167 on: April 01, 2025, 05:19:04 PM »

Is there a way to change the 6x speedup F3 shortcut to something like 4x speed?
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nnubnubnub

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Re: [0.98a] SpeedUp 1.2.1
« Reply #168 on: April 01, 2025, 05:41:19 PM »

Is there a way to change the 6x speedup F3 shortcut to something like 4x speed?
One way is to edit mods/SpeedUp/data/config/SPEED_UP.json.  Search the file for "# Press F3 to toggle 6x speed", then look several lines down for this:
Quote
            "speedUpMult":6.0,     # Default: 6.0                                                                                                                               
And pick the number you like.
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Frosterus

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Re: [0.98a] SpeedUp 1.2.1
« Reply #169 on: April 01, 2025, 10:24:14 PM »

One way is to edit mods/SpeedUp/data/config/SPEED_UP.json.  Search the file for "# Press F3 to toggle 6x speed", then look several lines down for this:
            "speedUpMult":6.0,     # Default: 6.0                                                                                                                               

That seemed to work, thanks!
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Peluceus

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Re: [0.98a] SpeedUp 1.2.1
« Reply #170 on: April 03, 2025, 03:13:19 AM »

Can we please have a previous versions download? Some of the mods I'm running aren't on 98 yet

Edit: Sorry found them in the replies that's on me for not looking there first
« Last Edit: April 03, 2025, 03:16:15 AM by Peluceus »
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Davy Crockett

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Re: [0.97a] SpeedUp 1.0.1
« Reply #171 on: April 03, 2025, 04:04:04 PM »

How do I change the mouse key from pressing the wheel in to one of the side keys? I tried changing

 "activateMouse":2,     # Default: Middle Click

To

 "activateMouse":5,     # Default: Middle Click

Having the same issue. It only seems to care whether the number is 2 or not; if it's not, middle mouse doesn't work but neither do any of the other buttons.
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EnceladusMine

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Re: [0.98a] SpeedUp 1.2.1
« Reply #172 on: April 04, 2025, 08:04:42 AM »

unfortunatly the newest speedup constantly crashes my game right after when loading is done, It says JSONObject["version file"] not found.

I nailed down the cause with only these libs enabled:

Code
{"enabledMods": [
  "lw_lazylib",
  "lunalib",
  "MagicLib",
  "speedUp",
  "shaderLib"
]}

the log is attached, it's been cleaned up of logs of previous launches.

Hopefully this'll help. anyway great mod thanks.
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Dark.Revenant

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Re: [0.98a] SpeedUp 1.2.1
« Reply #173 on: April 04, 2025, 01:12:25 PM »

Redownload your mods.
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Strange and Glorious

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Re: [0.98a] SpeedUp 1.2.1
« Reply #174 on: April 07, 2025, 08:12:46 PM »

Love this mod.

In the new 1.2.1 regular speed up works just fine.
Is there a trick to get the "run-as-fast-as-possible mode" to work? during combat, (<ctrl> caps lock) displays the 1-100x enabled message. but there is no speed increase.
Thanks
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Dark.Revenant

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[0.98a] SpeedUp 1.2.2
« Reply #175 on: April 07, 2025, 10:12:18 PM »

To get it to work, first try this version, and also look at your "fps" option in the base game's data/config/settings.json file.  The possible speed-up is larger if you have a higher base frame rate.  If you have a powerful CPU, in smaller battles you can reach like 5x or more.


Version 1.2.2:
- Updated for Starsector 0.98a-RC7
- Improved the calculation for calculating dynamic speed multipliers
« Last Edit: April 18, 2025, 08:56:04 PM by Dark.Revenant »
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14Mouths88Tacos

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Re: [0.98a] SpeedUp 1.2.2
« Reply #176 on: April 09, 2025, 06:55:47 AM »

I signed up literally just to post on this thread.

I love this mod, but the latest update broke the middle mouse button functionality to get 2x speed in battles (I don't know whether the update to the mod or Starsector itself broke it), and the Caps Lock is both a toggle (way more inconvenient for momentary boosts) *and* is harder to reach.

I tried changing the file, but it didn't help. Can anyone help?

Thanks in advance.
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Dark.Revenant

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Re: [0.98a] SpeedUp 1.2.2
« Reply #177 on: April 09, 2025, 07:29:05 AM »

I signed up literally just to post on this thread.

I love this mod, but the latest update broke the middle mouse button functionality to get 2x speed in battles (I don't know whether the update to the mod or Starsector itself broke it), and the Caps Lock is both a toggle (way more inconvenient for momentary boosts) *and* is harder to reach.

I tried changing the file, but it didn't help. Can anyone help?

Thanks in advance.

Can you post your SpeedUp/data/config/SPEED_UP.json file?  To attach it you’ll need to zip it up.
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Duzzit

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Re: [0.98a] SpeedUp 1.2.2
« Reply #178 on: April 09, 2025, 09:36:53 AM »

Just wanted to chime in and thank you for making the mod. Theres been times that battles dragged on otherwise with some ship dodging for ages back before I had this in.
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ApolloStarsector

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Re: [0.98a] SpeedUp 1.2.2
« Reply #179 on: April 10, 2025, 03:38:12 PM »

Wow, your Version 1.2.2 update totally improved the speed for me. Fast as possible mode is now ~4x instead of ~2x, which I didn't realize before because I'd never seen it running properly until now!
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