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Starsector 0.95.1a is out! (12/10/21); Blog post: Uniquifying the Factions, Part 2 (04/30/22)

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Author Topic: [0.8.1a] The Mayorate 0.10.3  (Read 13177 times)

Octavus

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Re: [0.8.1a] The Mayorate 0.10.3
« Reply #15 on: June 14, 2018, 01:59:46 AM »

good to see the mayorate back, thanks for the good work :D
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Nanao-kun

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Re: [0.8.1a] The Mayorate 0.10.3
« Reply #16 on: June 14, 2018, 06:07:31 PM »

I'm getting the same error as passwalker, despite the fact that the specific variant actually exists.

EDIT: Found the problem, the ilk_foraker_attack variant's variantId is incorrectly set as ilk_foraker_escort.
« Last Edit: June 14, 2018, 06:17:05 PM by Nanao-kun »
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Blothorn

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Re: [0.8.1a] The Mayorate 0.10.3
« Reply #17 on: June 14, 2018, 06:31:59 PM »

Hotfixed 0.10.3 to fix the variant ID bug--still at https://github.com/isturdy/mayorate/releases/tag/0.10.3.
« Last Edit: June 16, 2018, 09:29:52 AM by Blothorn »
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Blothorn

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Re: [0.8.1a] The Mayorate 0.10.3
« Reply #18 on: June 14, 2018, 10:30:15 PM »

Fixed the download link.
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stormbringer951

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Re: [0.8.1a] The Mayorate 0.10.3
« Reply #19 on: July 04, 2018, 04:37:10 PM »

The .version file should have

Code
    "modThreadId": 13354,

so version checker can open this thread from in game when an update is detected.
« Last Edit: July 04, 2018, 04:40:07 PM by stormbringer951 »
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Weapons Group Controls mod - deselect all weapon groups, hold-down hold-fire mode, toggle alternating/linked fire
Captain's Log - throw away your notepad: custom notes, ruins and salvageable reminders
Old Hyperion - for your dose of nostalgia
Adjustable Skill Thresholds - set fleet DP and fighter bay thresholds

mangalore

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Re: [0.8.1a] The Mayorate 0.10.3
« Reply #20 on: July 23, 2018, 11:02:48 AM »

Hey, cool to find someone picked this up. Maybe see to have it added to the old thread (and maybe ModIndex if the release is considered stable again) so people know the mod is worked on?
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Flare

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Re: [0.8.1a] The Mayorate 0.10.3
« Reply #21 on: August 27, 2018, 12:56:55 AM »

Hey! Aren't you that guy that makes those overpowered builds on From the Depths tournaments?

Anyway, I'm giving this a spin tonight.
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Quote from: Thana
Quote from: Alex

The battle station is not completely operational, shall we say.

"Now witness the firepower of this thoroughly buggy and unoperational batt... Oh, hell, you know what? Just ignore the battle station, okay?"

Ceebees

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Re: [0.8.1a] The Mayorate 0.10.3
« Reply #22 on: November 28, 2018, 02:33:56 PM »

Seconding the comment that this should be in the mod index and mods forum (if it's ready, and you're still working on it), i totally missed this until now.

Also, is a 0.9 update in the cards, or shall the Cimiterre be left only to my most laser-filled dreams again?
« Last Edit: November 28, 2018, 02:35:57 PM by Ceebees »
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kazi

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Re: [0.8.1a] The Mayorate 0.10.3
« Reply #23 on: December 03, 2018, 05:53:41 PM »

Also, is a 0.9 update in the cards, or shall the Cimiterre be left only to my most laser-filled dreams again?

maaaaaaybe  ;)
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