Fractal Softworks Forum

Please login or register.

Login with username, password and session length

Author Topic: Transponder Check on System Entry/Exit  (Read 2257 times)

King Alfonzo

  • Admiral
  • *****
  • Posts: 683
  • -- D O C T O R --
    • View Profile
Transponder Check on System Entry/Exit
« on: February 09, 2018, 09:52:02 PM »

Pretty simple - when you get to a hyperspace gate, instead of just "Go through, will cost this fuel" and "leave" menu, you're given the option between:

1:Keep on/Turn on transponder and go through
2:Turn off/keep Transponder off and go through
3:Leave

While this won't apply for transverse jumping, it would be very useful for casual entry and exit of systems, so you can avoid a lot of the transponder issues people can have.

Sooner535

  • Commander
  • ***
  • Posts: 118
    • View Profile
Re: Transponder Check on System Entry/Exit
« Reply #1 on: February 11, 2018, 07:38:01 AM »

Yes please
Logged

Kirschbra

  • Lieutenant
  • **
  • Posts: 84
    • View Profile
Re: Transponder Check on System Entry/Exit
« Reply #2 on: February 12, 2018, 10:51:40 AM »

absolutely!  I just never turn mine off, because every single time I do, I get bit
Logged

TheWetFish

  • Commander
  • ***
  • Posts: 140
    • View Profile
Re: Transponder Check on System Entry/Exit
« Reply #3 on: February 22, 2018, 02:24:16 PM »

This is a great suggestion, simple & solid quality of life upgrade.
Logged

Kumquat

  • Ensign
  • *
  • Posts: 7
    • View Profile
Re: Transponder Check on System Entry/Exit
« Reply #4 on: March 01, 2018, 10:47:56 PM »

Yes please! Its so frustrating to forget your transponder is off after a long sensor package mission and lose the rep gain you just earned.
Logged

PVD

  • Ensign
  • *
  • Posts: 1
    • View Profile
Re: Transponder Check on System Entry/Exit
« Reply #5 on: April 05, 2018, 04:58:16 PM »

Damn, I'm really irritated by loosing rep, because I'm just always forgetting to turn it on, that is specially fun when you jump into the center of Diktat fuel system and trying to run from detachments, holy... Would be nice to see proposed feature implemented!
Logged

c plus one

  • Commander
  • ***
  • Posts: 174
  • 'Make Jumpgates Great Again!'
    • View Profile
Re: Transponder Check on System Entry/Exit
« Reply #6 on: April 05, 2018, 09:24:55 PM »

I'd very much like to see this user-friendly transponder check implemented.
Logged
Quote from: Lopunny Zen
you are playing them wrong then..

Don't tell me I'm playing anything wrong in a singleplayer sandbox game. Just don't.