Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Pages: 1 ... 4 5 [6] 7 8 ... 49

Author Topic: [0.97a] Mayasuran Navy 11.0.0 RC1  (Read 697626 times)

adimetro00

  • Commander
  • ***
  • Posts: 127
    • View Profile
Re: [0.9a] Mayasuran Navy 8.1.2
« Reply #75 on: November 23, 2018, 03:03:11 AM »

Nice work on the ships! Apparently, having some sweet hammerhead-derivatives justifies playing with parallel universes :P
Logged

Knight Chase

  • Commander
  • ***
  • Posts: 209
    • View Profile
    • Twitter
Re: [0.9a] Mayasuran Navy 8.1.2
« Reply #76 on: November 23, 2018, 04:17:26 AM »

Nice work on the ships! Apparently, having some sweet hammerhead-derivatives justifies playing with parallel universes :P
Haha, I try my hardest! It's been a year since I started modding. I'm actually kinda glad that so many people are playing with my ships. I'm actually taking up some programming so I can learn how to do some java scripts of my own instead of relying on others, so please look forward to that!
Logged
I run a mostly variety stream at
https://www.twitch.tv/knightchasevr
Hope to see you there sometime!
Follow my twitter at https://twitter.com/PanzerCrusader for mod updates. AND JOIN THE #1 GAMER DISCORD AT
http://discord.gg/TfnmXCxJuQ

Igncom1

  • Admiral
  • *****
  • Posts: 1496
    • View Profile
Re: [0.9a] Mayasuran Navy 8.1.2
« Reply #77 on: November 23, 2018, 06:10:06 AM »

I also want to chime in to say that I really like your work! I can't wait to see more!
Logged
Sunders are the best ship in the game.

Knight Chase

  • Commander
  • ***
  • Posts: 209
    • View Profile
    • Twitter
Re: [0.9a] Mayasuran Navy 8.1.2
« Reply #78 on: November 26, 2018, 03:28:35 AM »

Doing some minor refits, pay no attention!


Logged
I run a mostly variety stream at
https://www.twitch.tv/knightchasevr
Hope to see you there sometime!
Follow my twitter at https://twitter.com/PanzerCrusader for mod updates. AND JOIN THE #1 GAMER DISCORD AT
http://discord.gg/TfnmXCxJuQ

adimetro00

  • Commander
  • ***
  • Posts: 127
    • View Profile
Re: [0.9a] Mayasuran Navy 8.1.2
« Reply #79 on: November 26, 2018, 05:03:37 AM »

Doing some minor refits, pay no attention!



What's next? a carrier Falcon?
a carrier Conquest?
« Last Edit: November 26, 2018, 02:39:40 PM by adimetro00 »
Logged

Botaragno

  • Ensign
  • *
  • Posts: 37
    • View Profile
Re: [0.9a] Mayasuran Navy 8.1.2
« Reply #80 on: November 26, 2018, 11:24:49 AM »

Man I wish the Sindrians and Luddites had this swell of a ship back
Logged
Some day the Conquest will be a viable capital..... some day....

Knight Chase

  • Commander
  • ***
  • Posts: 209
    • View Profile
    • Twitter
Re: [0.9a] Mayasuran Navy 8.1.2
« Reply #81 on: November 26, 2018, 06:03:49 PM »

Doing some minor refits, pay no attention!



What's next? a carrier Falcon?
a carrier Conquest?

Spoiler
[close]
Maybe. Falcon (M) is already there.
Logged
I run a mostly variety stream at
https://www.twitch.tv/knightchasevr
Hope to see you there sometime!
Follow my twitter at https://twitter.com/PanzerCrusader for mod updates. AND JOIN THE #1 GAMER DISCORD AT
http://discord.gg/TfnmXCxJuQ

Ishman

  • Captain
  • ****
  • Posts: 269
    • View Profile
Re: [0.9a] Mayasuran Navy 8.1.2
« Reply #82 on: November 26, 2018, 06:40:15 PM »

While I quite like the design, that supplies cost is pretty ridiculous - that's approaching the cost of deploying a conquest or onslaught or two apogees.
Logged

Knight Chase

  • Commander
  • ***
  • Posts: 209
    • View Profile
    • Twitter
Re: [0.9a] Mayasuran Navy 8.1.2
« Reply #83 on: November 26, 2018, 06:45:55 PM »

While I quite like the design, that supplies cost is pretty ridiculous - that's approaching the cost of deploying a conquest or onslaught or two apogees.
Haha, my ships are expensive to deploy. A truly elite ship captain should be able to maintain it, no?
Logged
I run a mostly variety stream at
https://www.twitch.tv/knightchasevr
Hope to see you there sometime!
Follow my twitter at https://twitter.com/PanzerCrusader for mod updates. AND JOIN THE #1 GAMER DISCORD AT
http://discord.gg/TfnmXCxJuQ

Ishman

  • Captain
  • ****
  • Posts: 269
    • View Profile
Re: [0.9a] Mayasuran Navy 8.1.2
« Reply #84 on: November 26, 2018, 09:51:03 PM »

Snip
Haha, my ships are expensive to deploy. A truly elite ship captain should be able to maintain it, no?

Bruh. That wounds.
Logged

Protoman

  • Ensign
  • *
  • Posts: 11
    • View Profile
Re: [0.9a] Mayasuran Navy 8.1.2
« Reply #85 on: November 27, 2018, 06:36:15 PM »

I cant seem to find this faction in-game. What gives? I do see their ships in some factions but not the Mayasurans.
Logged

zachatack24

  • Ensign
  • *
  • Posts: 2
    • View Profile
Re: [0.9a] Mayasuran Navy 8.1.2
« Reply #86 on: November 27, 2018, 07:50:18 PM »

I cant seem to find this faction in-game. What gives? I do see their ships in some factions but not the Mayasurans.

they are a part of the Persian League i believe, not a faction unto themselves. the mod description covers something about them being defeated by the Hegemony and them being owned by the League
Logged

Knight Chase

  • Commander
  • ***
  • Posts: 209
    • View Profile
    • Twitter
Re: [0.9a] Mayasuran Navy 8.1.2
« Reply #87 on: November 28, 2018, 12:17:14 AM »

I cant seem to find this faction in-game. What gives? I do see their ships in some factions but not the Mayasurans.
Faction's in the works. Meanwhile, I'm sidelining them to the Persean League cause they own Mayasura. Rest assured you'll see the Mayasurans with their new homeworld soon! I've been waiting for 0.9 to properly implement them as a faction.
Logged
I run a mostly variety stream at
https://www.twitch.tv/knightchasevr
Hope to see you there sometime!
Follow my twitter at https://twitter.com/PanzerCrusader for mod updates. AND JOIN THE #1 GAMER DISCORD AT
http://discord.gg/TfnmXCxJuQ

Botaragno

  • Ensign
  • *
  • Posts: 37
    • View Profile
Re: [0.9a] Mayasuran Navy 8.1.2
« Reply #88 on: November 28, 2018, 09:41:10 AM »

But what if I just want them to make the Perseans feel more unique?
Logged
Some day the Conquest will be a viable capital..... some day....

Knight Chase

  • Commander
  • ***
  • Posts: 209
    • View Profile
    • Twitter
Re: [0.9a] Mayasuran Navy 8.1.2
« Reply #89 on: November 29, 2018, 01:03:09 AM »

But what if I just want them to make the Perseans feel more unique?
Oh, definitely then. The Perseans will always have Mayasuran ships.
Logged
I run a mostly variety stream at
https://www.twitch.tv/knightchasevr
Hope to see you there sometime!
Follow my twitter at https://twitter.com/PanzerCrusader for mod updates. AND JOIN THE #1 GAMER DISCORD AT
http://discord.gg/TfnmXCxJuQ
Pages: 1 ... 4 5 [6] 7 8 ... 49