Hey, have you considered making the derelict mothership into a scavenged HMI capital? I think it would fit quite nicely, because they could easily turn it into a good mobile mining station, and they don't seem to have a real sort of flagship yet, as the junk isn't very combat effective against other capitals, and the herakles is more of it's own thing in it's theme, as it's essentially a low-tech paragon. I think that it would be a cool way to make a "true" flagship for HMI, because it fits with the theme of them, really, and it would also just be really fun having the biggest ship in the game at your disposal. I'd think in combat it'd sort of be like a really weak, mobile station, which would have trouble dealing with for instance an onslaught on one side, but could deal with ships all around it well, almost like the junk, but it would be effective against things bigger than frigates. So, it would make a good centerpiece to a fleet, but it couldn't stand alone in the same way that a station could, unless it was fighting against very weak fleets. Hope you like the suggestion, keep up the good work. Love your mod man, especially the new Fishkill ship, I was hurting for a nice big low-tech carrier. I also just like the junk/scavenged motif of the ships overall. Keep it up. Oh, and a minor suggestion/question, would you consider making a sort of trash launcher? Like, it shoots "missiles" with no range, so they just get launched out of the ship to smack against enemy ships. I'm not sure what kind of black magic you'd have to do to make it work or even have it be effective, but it's something to think about I think, especially with the theme some of your other weapons have taken.