1st things 1st only releasing this in its current state because im moving soon and who knows what might happen to my PC on the move.
2nd thing this is in a very much alpha state guns arnt animated the faction is randomly spawned with EZfaction until i can get time to make it a proper faction with its own stars/planets and all that jazz.
3rd im probly not going to do what ever faction you want me too why because i dont want too atm.
4th stuff is crazy powerful atm as far as i can tell prices are all over the place nothing is even close to its final state
5th yes i did use the ships from Battlefleet Gothic Armada for the sprites
6th yes there is some color correcting i need to do
7th yes alot of the ships have nothing but built in weapons and this is sad
8th yes the port side weapons on batteries shoot in the wrong order
9th yes the ships do bring the dakka
10th yes i am going to try to put in space marine ships in some form
11th thing are soooooo much a work in progress
12th things may not be save game compatible when i release a new version
13th the mod might not even work as some data may have been save in the base game without me knowing that i saved it there on accident
14th some guns are invisible because I haven't learn how to make them look right yet
15th the guns that are visible are in the wrong place and turn funky
16th some ships may have the wrong built in mods
17th no im not done with the art stuff i plan on doing alot of thing to the ships
Required Mods:
EZfaction
http://fractalsoftworks.com/forum/index.php?topic=12504.0Lazylib
http://fractalsoftworks.com/forum/index.php?topic=5444.0Ship Pics:
(Now with in Dev pics)Spoiler
Temp pic of ships:Battleships:Spoiler
Emperor Battleship:Nemesis:Oberon:RetributionVanquisher:Victory:Battle Barge:Spoiler


-
Source: Battle-cruisers:Spoiler
Battle-cruiser Prow: Armageddon: Chalice Dominion: Mars:Overlord:Spoiler


-
Source:Spoiler


-
Source:Spoiler


-
Source:Spoiler


-
Source:Spoiler


-
Source:Spoiler


-
Source:Spoiler


-
Source: Cruisers:Spoiler
Cruiser Prow: Cardinal Class Heavy Cruiser: Dictator: Dominator: Lunar:Spoiler


-
Source:Spoiler


-
Source:Spoiler


-
Source:Spoiler


-
Source:Spoiler


-
Source: Destroyers:Spoiler
Dauntless: Strike Cruiser: Frigates:Fighters:Spoiler
Fury Interceptor: MarauderStarhawk:ThunderhawkWrath:Spoiler


-
Source:Spoiler


-
Source:Spoiler


-
Source: Weapon info:
Spoiler
Macrocannon:
Spoiler
A Macrocannon is the largest member of the family of Auto Weapons and it has been used as a main armament on the warships of the Imperium of Man since the time of the Great Crusade in the late 30th Millennium. These massive ballistic weapons are deployed in batteries, and destroy their targets through the delivery of powerful broadsides of shells fired in volley to overwhelm their enemy in a barrage of destruction. Macrocannons are giant, edifice-size weapons covered with gantries, cranes, power lines and pipes manned by a crew that stands hundreds strong. Macrocannons can also be deployed to serve as potent artillery weapons by Imperial ground forces, though such instances are rare as these weapons are not very mobile, and their range and accuracy drops tremendously when deployed within the confines of a gravity well and atmosphere, to the point that their massive firepower can present as much danger to friendly forces as to the foe. The greenskinned and savage xenos known as Orks are also known to make extensive use of crude Macrocannons on their Kroozers, and refer to these monstrous weapons simply as "Gunz." -
http://warhammer40k.wikia.com/wiki/Macrocannon
Source:
https://the-first-magelord.deviantart.com/art/Weapons-Battery-82218997 Lances:
Change_log:
Spoiler
v0.0.1a
General:
Made sword variant and dauntless variant rarely spawn in pirate fleets
Weapons:
Novacannon Sprite has been changed from hellbore sprite to a invisible one until further notice
Dauntless:
Shield efficiency adjusted from 1 to 1.2
increased burn speed form 7 to 10
increased supplies/rec and supplies/mo from 5 to 12
Dictator:
changed fleet point form 19 to 22
increased burn speed form 7 to 10
changed prow placement from 157.5 to 147.5
Dominator:
changed fleet point form 19 to 22
increased burn speed form 7 to 10
Emperor:
changed fleet point form 35 to 50
Gothic:
changed fleet point form 19 to 22
increased burn speed form 7 to 10
changed prow placement from 157.5 to 147.5
Lunar:
changed fleet point form 19 to 22
increased burn speed form 7 to 10
Mars:
changed Novacannon hardpoint from hidden to an invisible sprite(can now be disabled)
changed fleet point form 19 to 35
increased burn speed form 7 to 10
Nemesis:
changed fleet point form 35 to 50
Overlord:
changed fleet point form 19 to 35
increased burn speed form 7 to 10
Retribution:
changed fleet point form 35 to 50
Sword:
Lowered base cost of sword_frigate from 50000 to 20000
Vanquisher:
changed fleet point form 35 to 50
changed prow from turret to hardpoint
Victory:
changed fleet point form 35 to 50
changed Novacannon hardpoint from hidden to an invisible sprite(can now be disabled)
download:
http://www.mediafire.com/file/6i12o2aawqzlagy/WH40k_IoM.zipold versions:
http://www.mediafire.com/file/k9kyvgd2mmbfpdh/WH40k_IoMv.0.0.1.zipAll rights go to the ppl who made the stuff or own it