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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Author Topic: settings.json tweaks to make game work better with mod added markets?  (Read 1762 times)

Bastion.Systems

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I have 7 mods that add new markets:
Blackrock Drive Yards
Dassault-Mikoyan Engineering
DIABLEAVIONICS
Interstellar Imperium
SCY
Shadowyards
Underworld

These together add like 40% more markets/systems to the game, does this not spread fleets/missions spawns thinner than designed? What changes could be made in the json settings to compensate? Or does the game scale this stuff automatically?
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nathanebht

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Believe you would want to add the DynaSector mod for the problem your describing.

"DynaSector integrates mod content into the game, dynamically.  For every supported mod, DynaSector changes market and variant compositions to increase the variety of content you see in the Sector.  DynaSector includes a variant randomization engine, enhanced bounties, improved submarkets, and a new character creation system."

I'm also enjoying the Nexerelin mod a great deal.
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