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Author Topic: [0.8.1a] The Nomads (v1.013 - Snrasha update [experimental]) Deprecated  (Read 2200 times)

Snrasha

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This subject is closed, Trylobot have return!


Spoiler

Like Trylobot have accepted than i made a new Thread for small update. (Like the title!)
PS: Put on modding section, the moment than i finish the subject.

Experimental version want say:
Spoiler
Than the game can crash per my fault(Snrasha). But need feedback for fix crash. But seriously, i play always with Nomads version, but i never crash and others always, damnit.
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The real link is here:
http://fractalsoftworks.com/forum/index.php?topic=162.0
But, deprecated except if Trylobot decide to come back.



Description of the mod:
Spoiler
This mod adds a new faction, The Nomads, to the game with custom ships and weapons. They are universally hostile, except to the player and the other neutral or independent factions. The Armada Fleet will depart from the Nur system and journey around the sector for as long as it can. If, however, the Oasis is destroyed, the escort fleets will scatter. The Oasis is available for sale during the brief period following its destruction, from the station in the Nur. It also adds some demo missions to allow for a quick preview of the content.
[close]



Credits:
-Trylobot: Creator of the mod. (All ships, all weapons, sounds, scripts,... )
-People on the credits mod.
People who have updated the mod for 0.8.1a:
-Snrasha: A player who want just play to Nomads. (and have a Github.)
-PokerChen: All thing when a no-english cannot done. So all lore.


Compatibility:
-Compatible Nexerelin, corvus disabled.
-Include version checker.





[close]
« Last Edit: June 20, 2017, 09:48:16 AM by Snrasha »
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I am pretty bad on english. So, sorry in advance.

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Add battle options on Com Relay/ Framework for modders for add their own bounty.

Sanguinary Autonomist Defectors A fan-mod of Shadowyard.

peperoni_playboy

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Re: [0.8.1a] The Nomads (v1.013 - Snrasha update [experimental])
« Reply #1 on: June 12, 2017, 07:00:24 PM »

when trying to generate a random nexerelin sector (corvus mode off) this error takes place.
Spoiler
112529 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
   at java.util.ArrayList.rangeCheck(Unknown Source)
   at java.util.ArrayList.get(Unknown Source)
   at src.data.scripts.campaign.Nomad_CampaignArmada.<init>(Nomad_CampaignArmada.java:26)
   at src.data.scripts.campaign.Nomad_CampaignSpawnSpecialFleet.<init>(Nomad_CampaignSpawnSpecialFleet.java:25)
   at src.data.scripts.world.NAModPlugin.scripts(NAModPlugin.java:17)
   at src.data.scripts.world.NAModPlugin.onNewGame(NAModPlugin.java:25)
   at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
   at com.fs.starfarer.ui.Oo0O.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.J.dismiss(Unknown Source)
   at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.j.super(Unknown Source)
   at com.fs.starfarer.ui.I.processInput(Unknown Source)
   at com.fs.starfarer.ui.V.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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Snrasha

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Re: [0.8.1a] The Nomads (v1.013 - Snrasha update [experimental])
« Reply #2 on: June 12, 2017, 09:30:21 PM »

when trying to generate a random nexerelin sector (corvus mode off) this error takes place.
Spoiler
112529 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
   at java.util.ArrayList.rangeCheck(Unknown Source)
   at java.util.ArrayList.get(Unknown Source)
   at src.data.scripts.campaign.Nomad_CampaignArmada.<init>(Nomad_CampaignArmada.java:26)
   at src.data.scripts.campaign.Nomad_CampaignSpawnSpecialFleet.<init>(Nomad_CampaignSpawnSpecialFleet.java:25)
   at src.data.scripts.world.NAModPlugin.scripts(NAModPlugin.java:17)
   at src.data.scripts.world.NAModPlugin.onNewGame(NAModPlugin.java:25)
   at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
   at com.fs.starfarer.ui.Oo0O.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.J.dismiss(Unknown Source)
   at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.j.super(Unknown Source)
   at com.fs.starfarer.ui.I.processInput(Unknown Source)
   at com.fs.starfarer.ui.V.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]
I see the problem, but i have think fix that, but no, strange...^
Edit: fixed.
« Last Edit: June 12, 2017, 09:48:07 PM by Snrasha »
Logged
I am pretty bad on english. So, sorry in advance.

Gladiator Society
Add battle options on Com Relay/ Framework for modders for add their own bounty.

Sanguinary Autonomist Defectors A fan-mod of Shadowyard.