DOWNLOADv20.2
- Fixed a bug with Gengångare Reversion Core forgetting its memory state.
v20.1
- Added exception handling for a suspected crash involving the Debris Belt terrain.
v20
MAY NOT BE SAVEGAME COMPATIBLE. Depends on your campaign state.
Reintegrated GraphicsLib, it is once again a dependency.
- While GraphicsLib must be present and activated in the mod manager, its shaders do not need to be enabled.
Added the Sinne frigate
- An advanced pack leader that can channel its flux level into a potent attack.
-- Largely replaces the Gryning.
Kalk
- Weapon replaced with Brytare SRM
-- Fires a group of explosive rockets which will orient themselves and then head straight for the target.
- Top speed increased to 160.
- Phase cost reduced by 25%.
Gravity Effects
- Fixed a bug that gave area push effects diminishing returns depending on how many entities were affected.
- Adjusted the push force of several effects to account for this.
Bergslag (P)
- Added Advanced Ground Support Package hullmod.
Sorl
- System changed to Phase Recall.
Eld, Eldsjäl
- Turn acceleration increased to 60°/s.
Gryning
- Greatly reduced spawn rate. They will now be very rare ships.
Skära
- Maintenance and recovery cost increased to 10.
- Small hybrid hardpoint switched to medium composite.
- Significant across-the board buffs to most stats.
- Minor sprite tweaks.
Tarsus (prv), Gemini (prv),
- Now retain the base model's Civilian Grade Hull hullmod.
Kite (prv)
- Wings replaced by a single wing of 4 Oklang drones in support formation.
- Added Civilian-grade Hull, Militarized Subsystems hullmods.
- Maintenance and recovery cost increased to 3.
Ljungeld, Ljungeld (Damaged), Ljungeld (Prototype)
- Improved vfx.
Jursla, Vakt
- No longer receives a turn rate boost while idle.
Spatterflamer, Punktskydd Cluster
- No longer receives a turn rate boost while idle.
- Base turning rate tripled.
Svepfräsare
- Tooltip updated
Fräsare
- Anomaly count increased to 9.
- Tooltip updated.
Karbinfräsare
- Anomaly count increased to 9.
- Tooltip updated.
Linjär PK
- Temporarily removed, though you may find one in some odd corners of the sector.
- Will return, possibly split into two weapons.
Gravkan
- Sprite updated.
Fusion Burster
- Improved vfx.
Karbid
- Armor increased by 300%.
Missljud Wing, Oklang Wing, Buddy Wing
- Can now be installed on automated ships.
Gravity Shield
- Will no longer overload ships at extremely high flux loads.
Disruption Zone
- Now uses a nebula cloud visual effect.
Tensor Drive, Heavy Tensor Drive
- Improved visual effect.
Phase Recall
- Now uses charges.
- 2 charges base, 3 with Systems Mastery.
- 40 second recharge rate.
- Cooldown reduced to 10 seconds.
Heavy Phase Teleporter
- Cooldown increased to 10 seconds.
-- System's Mastery cooldown is 6,67 seconds, marginally faster than in 0.91a.
Asolute Territory Field
- Cooldown increased to 15 seconds.
- Once again deals damage.
Reactive Emitter
- Damage increased by 33%.
- Range increased by 40%.
- 7 second cooldown added.
-- 50% uptime.
Unstable Thrusters
- Flameout chance reduced by 33%.
Arcfault Ejector
- OP cost reduced to 4/8/15/25.
- Now displays a visual effect when the ship is near overloading.
- Once again deals damage.
Laboratory Complex
- Can now be raided for blueprints.
- Can now be constructed by the player.
- R&D market inventory spiced up.
- Tariffs increased by 50%, unless the market is player-owned.
- Now receives bonuses from story-point Improvement and installed alpha cores.
- Production and resource demand reduced by 1 across the board.
- No longer recieves a stability penalty from production of illegal goods if the market is a freeport.
- UI improvements.
- Added "heavyindustry" tag to bypass a vanilla bug.
Fighters
- Attack positions offsets adjusted.
Mod interoperability
- GraphicsLib
-- Disabled self-destruct effect for most missiles.
- Commissioned Crews
-- Belt Spirit no longer reduces the CR of automated ships.
-- Belt Spirit CR penalty reduced to 10%.
- Console Commands
-- Added the CheckVariantOPUsage command, which prints any ship variants belonging to a specified manufacturer which use too many or too few OP.
--- Very useful if you're a modder. Not very useful if you're not.
- Nexerelin
- Fixed some oddities with starting relationships.
Campaign
- The Rust Belt now offer commissions.
- Utbo will no longer suffer polution from its orbital nanoforge.
Kratul System
- Fristad population size reduced to 4.
- Fristad and Inner JP orbits swapped.
- Outer JP is now slightly further from Outer Yard.
- Fleets will now lurk in the debris belts of Kratul. Some are harmless. Others are quite dangerous.
- Removed the lesser asteroid fields from Kratul. The great belts remain.
Kylan System
- Tordehus population size reduced to 5.
- Now has a slightly larger clearing in hyperspace.
Hullmod OP costs in capital hulls rounded off to the nearest 5 OP.
Arc Smelter description now explicitly states that you get metals of the same quality as that of the ore used.
Reduced the frequency of prv doctrine switchups by 67%, doubled intel lifetime. Tweaked wording.
Adjusted the codex entries of all fighter-exclusive weapons.
The Aska (LC) is no longer part of the Luddic Church BP package. The blueprint is now rare-drop (or raid) only.
-- The Church still uses the ship.
Fixed a bug that could sometimes cause the Karbid to fail to engage its blade against foes that were unworthy of its attention.
Fixed a crash that would occur if the Bergtagen activated its system while equipped with more than 5 weapon groups.
Fixed a crash that would occur when spawning an Integrated Swarm if there were fighters present which did not have a carrier mothership.
Fixed Is hardpoint location.
Adjusted Gravpjäs barrel offsets.
Adjusted Command Implants combat infotext.
Adjusted Berguv, Berguv Launcher autofit hints.
War Syndicates will no longer spawn additional blueprints if the player has already learned the industry.
War Syndicate growth will no longer create intel notifications during campaign creation.
Reduced the tier of Skrän and Missljud wings to 0 and 1 respectively.
Gravanchor now accounts for the ship's own collision radius.
Slightly reduced the brightness of the Jursla beam and increased particle density.