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Author Topic: [0.97a] Ship/Weapon Pack 1.15.1  (Read 1124887 times)

J2Greene

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Re: [0.97a] Ship/Weapon Pack 1.15.1
« Reply #1260 on: March 22, 2024, 12:01:20 AM »

Hello Mr Dark.Revenant,
It seems to me like the IBB agent encounter bar event can currently happen only in the Core Worlds.
Can it perhaps be made so that you could also meet the IBB agent at your colonies?
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Ejakulateer

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Re: [0.97a] Ship/Weapon Pack 1.15.1
« Reply #1261 on: March 28, 2024, 02:33:32 AM »

I have been using this in all my playthroughs and never noticed there is an arcade mode. It says it requires dynasector but that hasn't been updated in years. Is it still playable on 0.97a, and if so, how do I access it?
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Raaaain

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Re: [0.97a] Ship/Weapon Pack 1.15.1
« Reply #1262 on: April 02, 2024, 01:59:47 PM »

I have been using this in all my playthroughs and never noticed there is an arcade mode. It says it requires dynasector but that hasn't been updated in years. Is it still playable on 0.97a, and if so, how do I access it?

Just go to missions, it doesn't require dyna sector
Arcade is a ton of fun ngl
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:3

FiCho

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Re: [0.97a] Ship/Weapon Pack 1.15.1
« Reply #1263 on: April 07, 2024, 05:23:44 AM »

So my Cathedral is missing the rest of the ship, theres just the center part. Idk what to do about it.
Spoiler
{"enabledMods": [
  "pantera_ANewLevel40",
  "Cryo_but_better",
  "aod_vos",
  "aotd_vok",
  "aptlysimplehullmods",
  "Planetace_AstralAscension",
  "CaptainsLog",
  "CJHM",
  "GrandColonies",
  "lw_lazylib",
  "lunalib",
  "MagicLib",
  "more_hullmods",
  "ness_saw",
  "sun_perilous_expanse",
  "assortment_of_things",
  "scan_those_gates",
  "SEEKER",
  "swp",
  "mayu_specialupgrades",
  "suitablestarsystems",
  "symbiotic_void_creatures",
  "tahlan",
  "unthemedweaponsutils",
  "shaderLib",
  "KFM3"
]}
[close]

EDIT:
Okay, so now two more parts appeared but the front ones are still missing. Im confused now since I haven't done anything to try and fix it.
Btw, cathedral in missions is fine, has all the parts.
« Last Edit: April 07, 2024, 10:53:11 AM by FiCho »
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Stormy Fairweather

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Re: [0.97a] Ship/Weapon Pack 1.15.1
« Reply #1264 on: April 18, 2024, 06:18:07 PM »

same. would spawning a new one by console work?

Spoiler
[close]
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TimeDiver

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Re: [0.97a] Ship/Weapon Pack 1.15.1
« Reply #1265 on: April 18, 2024, 06:25:19 PM »

So my Cathedral is missing the rest of the ship, theres just the center part. Idk what to do about it.
EDIT:
Okay, so now two more parts appeared but the front ones are still missing. Im confused now since I haven't done anything to try and fix it.
Btw, cathedral in missions is fine, has all the parts.

same. would spawning a new one by console work?

Spoiler
[close]
Have either of you tried spawning the following using Console Commands? I.E.

AddShip swp_cathedral_for
AddShip swp_cathedral_gra
AddShip swp_cathedral_mob
AddShip swp_cathedral_starter

These are the variant that have all of the modules attached.
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Stormy Fairweather

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Re: [0.97a] Ship/Weapon Pack 1.15.1
« Reply #1266 on: April 18, 2024, 06:36:24 PM »

works. not sure what that means for fixing it though, in the mod itself. tend to fix things i can, but no clue on this. modular ships are above my paygrade XD. as an aside, selecting an autofit for the one missing pieces would, obviously, crash the game.
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Phenir

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Re: [0.97a] Ship/Weapon Pack 1.15.1
« Reply #1267 on: April 18, 2024, 08:18:34 PM »

same. would spawning a new one by console work?

That's the meme bounty cathedral that's only the core and engine. It's (probably) not supposed to be repaired. Even when you fight it, it's only the core and engine.
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majk

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Re: [0.97a] Ship/Weapon Pack 1.15.1
« Reply #1268 on: April 22, 2024, 01:22:09 PM »

Can custom ship bounties be repeated?
I adore some of those ships and i'm curious if you can get more(Pony is hilarious).
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A_Random_Dude

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Re: [0.97a] Ship/Weapon Pack 1.15.1
« Reply #1269 on: April 22, 2024, 01:49:09 PM »

Nope, they're unique ships. So you can only encounter them once.
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CaptainPhoenix

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Re: [0.97a] Ship/Weapon Pack 1.15.1
« Reply #1270 on: April 23, 2024, 12:29:09 PM »

Can custom ship bounties be repeated?
I adore some of those ships and i'm curious if you can get more(Pony is hilarious).

You could technically get blueprints for them using console commands I think the command would be something like this, "addspecial ship_bp (ship variant)" . You use "list variants" command to find the ship you want which would have the swp_ tag in front
Edit: Might also be "list ships" command
« Last Edit: April 23, 2024, 12:32:45 PM by CaptainPhoenix »
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Vundaex

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Re: [0.97a] Ship/Weapon Pack 1.15.1
« Reply #1271 on: Today at 08:10:30 AM »

Really cool mod! Also like the IBB, pretty nice.
Not trying to *** or anything, but the portraits used in the IBB are quite immersion breaking. AI might help ;)
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