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Starsector 0.97a is out! (02/02/24)

Author Topic: [0.97a]The Domain Reformed update #13 don't ask whats in the sealed sections  (Read 17950 times)

LordKhorne

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A hyper-reactionary faction mod for those with a love of the past
The Lore
Spoiler

"My name is Yahya Ivanov and I have a pair of questions for you: is a people%u2019s success not determined by how they govern themselves? Has the sector been worse since the collapse?201D
In C+ 181 after the destruction of Opis, a young man appeared with a message that resonated across the entire sector. It was this: The decline of the sector was because the Hegemony did not go far enough to be like the domain, and the people of the sector must set out into wild space and one day restore the universe to its halcyon past. This man was Yahya Ivanov, a former student of the Opis Academy%u2019s College of History, and he had a dream of rebirth. Thus began the Domain Reconstructionists movement.
The Domain Reformed, Domain, DR, Adonis special autonomous zone (if you ask a hegemony official), Hegemonies mad dog, or New Domain is a hyper-reactionary irredentist nostalgia state. It is obsessed with trying to be like the old domain. Especially the outer trappings and symbols. The Domain Reformed puts great effort into managing its public image across the sector. portraying itself as an oasis of prosperity, democracy, and order among the endless chaos, despotism, and barbarism of the rest of the sector.
The Domain Reformed government is loosely based on that of the Domains with one very important difference. The position of Director. The Director is an absolute dictator who can countermand any policy from the democratic government and dictate the direction of the nation at will. The domain reformed has had only one Director. Its founder Yahya Ivanov. Many argue that this means the domain reformed is a dictatorship and not a true rebirth of the Domain of Man. If you were to bring this up to Yahya Ivanov he would tell you that when a state is in a time of distress a dictator becomes necessary and insists that he will step down when the time is right. Then give you a one-hour lecture on early Roman history.
In the ruins of an old university the legendary archaeologist James, black tail, Sparks found a data pad with a series of unencrypted ship blueprints. Ever since the Dominion Reconstructionists have primarily used these warships, they insist that they were the next generation of designs intended to be used by the Domain right before the collapse despite the insistence of credible historians and the XIV battlegroup that this is not true.
The DR economy is built on heavy industry and weapons manufacturing. The Domain Reconstructionists to build up the military-industrial complex necessary to protect itself from other factions designated all areas not covered in ruins or renovated ruins as special economic zones for businesses related to the military-industrial complex. Resulting in one of the strongest economies in the sector, where a combat mech is worth less than a house. The Domain Reformed has become the sector's arms factory open to any with deep enough pockets. This has led to the rise of oligarchs that hold almost as much power as Director Ivanov. Thousands of immigrants slave away in these zones and in the military dreaming of the day, they will be selected to become first-class citizens and purchase one of the apartments rebuilt from the ruins of the Domain era. In these renovated areas people live based on what the Domain Reconstructionists think life was like back during the domain. High-paying jobs are easy to find, and comprehensive social programs are quick to access in these idealistic places.
The Domain Reformed is technically a part of hegemony. The Domain Reconstructionists gain a degree of security from the %u201Cseditious savages%u201D. The Hegemony gets a source of cannon fodder and not needing to deal with the Domain Reconstructionists' problem right now. Both sides are aware of how this relationship must eventually end. The Domain Reconstructionists hate the Luddic church in particular for destroying domain-era artifacts and despise the Luddic path for trying to assassinate their beloved director.
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Some of the new ships
Spoiler

























*maybe not to scale
[close]
Download
download
nexerlin compatible(highly recommended)
update:
added Admiral Kuznetsov's class
added zubr class
added dreadnought class
added Quad 330mm/50 Modèle gun
added BL 12-inch Mk X
added three more pmcs ( not hirable by player yet)
changed Metternich star location


credit to
midsummers journey for helping me make the poster
sketch fab and World of Warships, naval action for help with the sprites and ship-making
veruuwu for permission to use his amazing legion sprite
German Democratic Republic for the song
unofficial Starsector discord and WadeStar for help with the coding
credit to Vangelis for the whiteskye theme
« Last Edit: March 02, 2024, 09:21:52 PM by LordKhorne »
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Lukas04

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Re: [0.96][WIP]The Domain Reformed update #7 nukes for everyone
« Reply #1 on: October 05, 2023, 02:34:18 PM »

Uh im not sure if you are aware, but you can edit your forum post.
A mod doesnt need a new thread for every single update.
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My Mods

IGdood

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Re: [0.96][WIP]The Domain Reformed update #7 nukes for everyone
« Reply #2 on: October 06, 2023, 03:13:55 PM »

Recommend setting all goal variants to true to make autofitting easier

The Prinds Christian Frederik seems to go all over the map in battle
« Last Edit: October 10, 2023, 08:48:57 PM by IGdood »
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LordKhorne

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Re: [0.96][WIP]The Domain Reformed update #9 station added update
« Reply #3 on: December 05, 2023, 01:48:21 PM »

[0.96][WIP]The Domain Reformed update #9 station added update
update:
ford balancing
more descriptions
new Atlanta sprite
DR  station line added
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LordKhorne

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Re: [0.96][WIP]The Domain Reformed update #9 station added update
« Reply #4 on: January 01, 2024, 05:56:57 PM »

update:
ford sprite redone
rebalancing
weapon mount rebalancing
weapons rebalanced
new descriptions added
poster added
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Quill

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Re: [0.96]The Domain Reformed update #10 new years update
« Reply #5 on: January 06, 2024, 01:41:56 PM »

Huh. The ships designs are certainly... interesting.
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LordKhorne

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Re: [0.96]The Domain Reformed update #11 0.97a update
« Reply #6 on: February 03, 2024, 08:41:35 PM »

update:
added Yi class
0.97a update compatibility
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LordKhorne

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Re: [0.97a]The Domain Reformed update #12 whiteskye updatre
« Reply #7 on: February 06, 2024, 11:35:58 PM »

update 12:
added Yi class goal variant
added whiteskye PMC
fixed gyrojet sound
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vorpal+5

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Re: [0.97a]The Domain Reformed update #12 whiteskye updatre
« Reply #8 on: February 07, 2024, 12:23:47 AM »

It's ... special.

I don't get why you intersperse sail ships with WW2 ships.
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IGdood

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Re: [0.97a]The Domain Reformed update #12 whiteskye updatre
« Reply #9 on: February 27, 2024, 11:23:38 AM »

A little hard to hunt down all the updates.  Sometimes they're in different threads
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IGdood

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Re: [0.97a]The Domain Reformed update #12 whiteskye updatre
« Reply #10 on: February 27, 2024, 04:57:29 PM »

Might want to consider reducing the mass of the ships; the accidental damage from the AI bumping into each other is immense
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LordKhorne

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update #13:
added Admiral Kuznetsov's class
added zubr class
added dreadnought class
added Quad 330mm/50 Modèle gun
added BL 12-inch Mk X
added three more pmcs ( not hirable by player yet)
changed Metternich star location
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IGdood

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Can you reduce the mass of the ships to avoid accidentally crushing frigates

I really like the art design
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