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Author Topic: saving issues  (Read 8724 times)

Maelstrom

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saving issues
« on: May 24, 2017, 07:38:35 PM »

Arsenal Expansion
ATX
Combat Alarm Sounds
Combat Chatter
Console Commands (the latest demo)
Dassault
DiableAvionics
GKsec
Graphicslib
Fed Lagacy
interstellar imperium
lazylib
lightshow
neutrinocorp
ORA
Raccoons Weapon Pack
Shadowyards
StarsectorPlus
Targets
Templars
the silent armada_v0.9
Tore Up Plenty
UnkownSkies

Xms2048m -Xmx4096
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Alex

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Re: saving issues
« Reply #1 on: May 24, 2017, 07:42:47 PM »

One thing I'd suggest is setting Xms to 4096 as well.

Also, apparently this is the error when saving:

Code
1174717 [Thread-13] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Saving progress: 0.82031035
1174733 [Thread-13] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Saving progress: 0.83278656
1174750 [Thread-13] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Saving progress: 0.84370327
1174767 [Thread-13] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Saving progress: 0.8592985
1174783 [Thread-13] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Saving progress: 0.8733342
1174800 [Thread-13] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Saving progress: 0.88737
1174817 [Thread-13] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Saving progress: 0.90452474
1174833 [Thread-13] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Saving progress: 0.92012
1174850 [Thread-13] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Saving progress: 0.93415576
1174919 [Thread-13] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Saving progress: 0.94663197
1174930 [Thread-13] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Saving progress: 0.9575486
1174940 [Thread-13] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Saving progress: 0.9669058
1174950 [Thread-13] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Saving progress: 0.9762629
1174967 [Thread-13] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Saving progress: 0.9840605
1174983 [Thread-13] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Saving progress: 0.9980963
1175000 [Thread-13] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Saving progress: 1.0
1175000 [Thread-13] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Releasing context
1175000 [Thread-13] INFO  com.fs.starfarer.campaign.save.CampaignGameManager  - Released context
1265074 [Thread-4] ERROR com.fs.starfarer.StarfarerLauncher  - java.lang.RuntimeException: No OpenGL context found in the current thread.
java.lang.RuntimeException: No OpenGL context found in the current thread.
   at org.lwjgl.opengl.GLContext.getCapabilities(GLContext.java:124)
   at org.lwjgl.opengl.GL11.glDeleteLists(GL11.java:714)
   at com.fs.graphics.util.GLListManager.invalidateList(Unknown Source)
   at com.fs.graphics.util.GLListManager.nextFrame(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
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Maelstrom

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Re: saving issues
« Reply #2 on: May 24, 2017, 07:45:07 PM »

`could also send the settings file as i did change a few things and don't know if its something that could potentially break the game.
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Maelstrom

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Re: saving issues
« Reply #3 on: May 24, 2017, 07:46:19 PM »

it does the error but it also freezes with no error. Its random. So wheres the save bak?
 nvm got it
« Last Edit: May 24, 2017, 07:47:53 PM by Mealstrom »
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Alex

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Re: saving issues
« Reply #4 on: May 24, 2017, 07:48:19 PM »

Hmm. It's probably simpler just to save off the mods/saves/jre folders and do a clean install, then re-edit vmparams. Trying to undo changes in settings.json piecemeal would be awkward because we'd never be 100% sure we got everything back the right way.

it does the error but it also freezes with no error. Its random. So wheres the save bak?

In the save folder, i.e.
C:\Program Files (x86)\Fractal Softworks\Starsector\saves\save_OlawaleShah_74428219013394290\campaign.xml.bak
C:\Program Files (x86)\Fractal Softworks\Starsector\saves\save_OlawaleShah_74428219013394290\descriptor.xml.bak



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Maelstrom

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Re: saving issues
« Reply #5 on: May 24, 2017, 07:50:49 PM »

will do since i already have a fresh game copy in case i *** up something.
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Maelstrom

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Re: saving issues
« Reply #6 on: May 24, 2017, 07:53:58 PM »

um i can't delete the starsector core folder and its empty...
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Maelstrom

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Re: saving issues
« Reply #7 on: May 24, 2017, 08:02:33 PM »

wtf okay so i make a copy of the folders, delete *** i replace with the old stuff (mods, jre, weapon specs, portrait folder) and i edit meme allocation and launch the game and throws me an error: Fatal: Ship hull spec (mule) not found! Check starsector.log for more info. it throwed the crash twice... wtf
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Maelstrom

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Re: saving issues
« Reply #8 on: May 24, 2017, 08:05:58 PM »

okay i go to launch the game from the other backup folder and it throws me a different error: Fatal: Eror loading [data/hulls/ship_data.csv] resource, not found in [.,/starfarer.res/res,CLASSPATH]... uhhhhhhhhhhhhhgggggggggggggggggg  why does it have to be such a pain in the ass to get simple game running A 2D GAME WHY!?  >:( ??? :o
« Last Edit: May 24, 2017, 08:14:35 PM by Mealstrom »
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Maelstrom

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Re: saving issues
« Reply #9 on: May 24, 2017, 08:19:02 PM »

alright got it running alex how to convert the bak file to xml?
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Alex

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Re: saving issues
« Reply #10 on: May 24, 2017, 08:22:28 PM »

Make a copy of the .bak files (so as not to lose them) and then just remove the .bak from the filenames.
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Maelstrom

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Re: saving issues
« Reply #11 on: May 24, 2017, 08:52:59 PM »

hmm for some reason I can't... btw nomads is now 0.8a comp so i am restarting as i can't miss out on it and will do the same with blackrock but it still doesn't fix the issue for the future...
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Maelstrom

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Re: saving issues
« Reply #12 on: May 24, 2017, 09:04:54 PM »

also found the same issue i found previously where outfitting seems to have a memory leak. I just installed the reds and tried to outfit the largest ship and after a certain point it starts freezing and the game slows down till it crashes. And it was with 64 bit java weirdly enough...
« Last Edit: May 24, 2017, 10:02:45 PM by Mealstrom »
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Alex

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Re: saving issues
« Reply #13 on: May 25, 2017, 09:14:50 AM »

also found the same issue i found previously where outfitting seems to have a memory leak. I just installed the reds and tried to outfit the largest ship and after a certain point it starts freezing and the game slows down till it crashes. And it was with 64 bit java weirdly enough...

Hmm - if you haven't already, would you mind posting about that in the mod's thread? I'm sure the mod author would like to know.
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Maelstrom

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Re: saving issues
« Reply #14 on: May 25, 2017, 09:34:59 AM »

alright i will. Seems like saving is still an issue. I tried the game with 4 gigs and 4 gigs and it still has issues. Increased the second one to 8 gigs but the saving is still not working :(
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