Works fine with Scrappers for me, so far. Good to see the mod got updated, it's fun having the Junk Pirates back in action.
I did find one bug, which affects the Gun Runners orbital station. It is currently orbiting ON Corvus 1 instead of around it (radius-from-planet is 150, while in the stand-alone mod it's 300 which does work). The following line in GRConvoySpawnPoint.java is causing it:
station = system.addOrbitalStation(CorvusV, 45, 150, 30, "Orbital Depot", "gunrunners");
Replace this with:
station = system.addOrbitalStation(CorvusV, 45, 300, 30, "Orbital Depot", "gunrunners");
The code is a bit odd, anyways. I would assume from that piece of code that it would orbit Corvus V, but it orbits Corvus I instead. Apparently "Corvus V" is defined to be Corvus I earlier on in this file. Oh well, apply the above changes and it works fine AND will be compatible with the upcoming TimCORP release.