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Starsector 0.95.1a is out! (12/10/21); Blog post: Hostile Activity (09/01/22)

Author Topic: Mod testing  (Read 1277 times)

c0nr4d1c4l

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Mod testing
« on: May 15, 2017, 03:44:51 PM »

I was thinking of (probably? maybe? possibly?) salvaging old sprites from long dead mods or sprite dumps (with permissions of course). However I may need an accumulated review on terms of the ships' balancing. Just needed to see if anyone's interested if I do actually set this in motion and spark some potential interest.
« Last Edit: May 15, 2017, 03:46:26 PM by c0nr4d1c4l »
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Johnny Cocas

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Re: Mod testing
« Reply #1 on: May 16, 2017, 03:49:34 PM »

Both your topic title and your explanation made me confused...

What exactly do you want? Make a mod with all the old sprites you can find?
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c0nr4d1c4l

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Re: Mod testing
« Reply #2 on: May 16, 2017, 06:00:01 PM »

Both your topic title and your explanation made me confused...

What exactly do you want? Make a mod with all the old sprites you can find?

Basically, just needed to see if anyone was willing to test out the mod (if I go on with it) and report in the ships balancing. The said mod will just be a test to see how modding in Starsector will be and go on and make an original faction mod.

Spoiler
And yes, I realized that I put this in the wrong thread... Oops.
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