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Author Topic: [0.8a-RC19] System slowdown during game launch.  (Read 7200 times)

Andimar

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Re: [0.8a-RC19] System slowdown during game launch.
« Reply #15 on: May 17, 2017, 04:00:32 AM »

I tried your new build Alex and it unfortunately doesn't fix the problem. The problem being exactly what Dark Revenant described.

Edit: Here's my log.

Code
0    [main] INFO  com.fs.starfarer.StarfarerLauncher  - Starting Starsector 0.8.1a-dev2 launcher
1    [main] INFO  com.fs.starfarer.StarfarerLauncher  - Running in C:\Games\Starsector2\starsector-core
2    [main] INFO  com.fs.starfarer.StarfarerLauncher  - OS: Windows 8.1 6.3
2    [main] INFO  com.fs.starfarer.StarfarerLauncher  - Java version: 1.7.0_79 (64-bit)
23   [main] INFO  com.fs.starfarer.settings.StarfarerSettings  - Loading settings
26   [main] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [ABSOLUTE_AND_CWD: null (data/config/settings.json)]
22292 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 640x480, 144Hz, 32bpp
22294 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 640x480, 60Hz, 32bpp
22294 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 640x480, 59Hz, 32bpp
22294 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 640x480, 75Hz, 32bpp
22294 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 640x480, 67Hz, 32bpp
22294 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 640x480, 85Hz, 32bpp
22294 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 640x480, 100Hz, 32bpp
22294 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 640x480, 120Hz, 32bpp
22294 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x480, 144Hz, 32bpp
22294 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x480, 85Hz, 32bpp
22294 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x480, 72Hz, 32bpp
22294 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x480, 75Hz, 32bpp
22294 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x480, 120Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x480, 100Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x480, 56Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x480, 60Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x576, 72Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x576, 75Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x576, 85Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x576, 100Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x576, 120Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x576, 60Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x576, 56Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 720x576, 144Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 800x600, 144Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 800x600, 56Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 800x600, 60Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 800x600, 120Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 800x600, 100Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 800x600, 85Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 800x600, 72Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 800x600, 75Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1024x768, 144Hz, 32bpp
22295 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1024x768, 60Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1024x768, 100Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1024x768, 120Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1024x768, 70Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1024x768, 75Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1024x768, 85Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1152x864, 75Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1152x864, 85Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1152x864, 100Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1152x864, 120Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1152x864, 60Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1152x864, 144Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x720, 120Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x720, 100Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x720, 85Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x720, 60Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x720, 59Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x720, 50Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x1024, 144Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x1024, 75Hz, 32bpp
22296 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x1024, 85Hz, 32bpp
22297 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x1024, 100Hz, 32bpp
22297 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x1024, 120Hz, 32bpp
22297 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x720, 144Hz, 32bpp
22297 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x1024, 60Hz, 32bpp
22297 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x960, 120Hz, 32bpp
22297 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x800, 144Hz, 32bpp
22297 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x960, 100Hz, 32bpp
22297 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x768, 144Hz, 32bpp
22297 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x960, 85Hz, 32bpp
22297 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x960, 60Hz, 32bpp
22297 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x768, 60Hz, 32bpp
22297 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x800, 60Hz, 32bpp
22297 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x800, 85Hz, 32bpp
22297 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x768, 120Hz, 32bpp
22297 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x768, 100Hz, 32bpp
22297 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x768, 85Hz, 32bpp
22297 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x960, 144Hz, 32bpp
22298 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x800, 120Hz, 32bpp
22298 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1280x800, 100Hz, 32bpp
22298 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1360x1024, 144Hz, 32bpp
22298 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1360x1024, 60Hz, 32bpp
22298 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1360x1024, 85Hz, 32bpp
22298 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1360x1024, 120Hz, 32bpp
22298 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1360x1024, 100Hz, 32bpp
22298 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1360x768, 144Hz, 32bpp
22298 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1360x768, 100Hz, 32bpp
22298 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1360x768, 120Hz, 32bpp
22298 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1360x768, 85Hz, 32bpp
22298 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1360x768, 60Hz, 32bpp
22298 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1366x768, 144Hz, 32bpp
22298 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1366x768, 100Hz, 32bpp
22298 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1366x768, 120Hz, 32bpp
22298 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1366x768, 85Hz, 32bpp
22298 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1366x768, 60Hz, 32bpp
22298 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1440x900, 144Hz, 32bpp
22299 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1440x900, 60Hz, 32bpp
22299 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1440x900, 85Hz, 32bpp
22299 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1440x900, 120Hz, 32bpp
22299 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1440x900, 100Hz, 32bpp
22299 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1600x900, 85Hz, 32bpp
22299 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1600x900, 100Hz, 32bpp
22299 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1600x900, 120Hz, 32bpp
22299 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1600x900, 60Hz, 32bpp
22299 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1600x900, 144Hz, 32bpp
22299 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1680x1050, 120Hz, 32bpp
22299 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1680x1050, 100Hz, 32bpp
22299 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1680x1050, 85Hz, 32bpp
22299 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1680x1050, 60Hz, 32bpp
22299 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1680x1050, 144Hz, 32bpp
22299 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1920x1080, 85Hz, 32bpp
22299 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1920x1080, 120Hz, 32bpp
22299 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1920x1080, 100Hz, 32bpp
22300 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1920x1080, 59Hz, 32bpp
22300 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1920x1080, 60Hz, 32bpp
22300 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1920x1080, 50Hz, 32bpp
22300 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Found display mode: 1920x1080, 144Hz, 32bpp
22300 [main] INFO  com.fs.starfarer.launcher.opengl.GLLauncher  - Assuming native monitor resolution is 1920x1080
47486 [Thread-2] INFO  com.fs.graphics.OO0O  - Using refresh rate:144
47884 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/ui/launcher_bg.jpg (using cast)
47913 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/ui/launch_button_bg.png (using cast)
47917 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/ui/play_button0.png (using cast)
47920 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/ui/play_button1.png (using cast)
47923 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/ui/buttons/toggleA20x_on.png (using cast)
47925 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/ui/buttons/toggleA20x_off.png (using cast)
47927 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/ui/buttons/arrow_down.png (using cast)
47929 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/fx/scanline11.png (using cast)
47944 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/fonts/orbitron24aabold_0.png (using cast)
47963 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/fonts/orbitron20aa_0.png (using cast)
47977 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/fonts/insignia15LTaa_0.png (using cast)
47987 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/fonts/orbitron12_0.png (using cast)

BTW, is it normal it says I'm on Windows 8.1 when I'm really on windows 10?
i.imgur.com/nG2leKA.png
« Last Edit: May 17, 2017, 04:15:59 AM by Andimar »
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Alex

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Re: [0.8a-RC19] System slowdown during game launch.
« Reply #16 on: May 17, 2017, 09:11:15 AM »

I think you may have missed a step:

Quote
It skips the resolution-detection steps if resolutionOverride is set in settings.json.

You need to edit data/config/settings.json and set resolutionOverride to the resolution you want to use. I'd also set devMode to false, while you're there, otherwise the game is not going to be quite as you expect.

Edit: I think the version of windows being returned is normal for 10. Weird, but normal.


@McTrigger: would you mind giving this a shot, too?
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vohk

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Re: [0.8a-RC19] System slowdown during game launch.
« Reply #17 on: May 17, 2017, 10:07:26 AM »

Urgh. Any idea what it's actually doing? It's hard to imagine how it manages to lock the entire system up - seems like at the most it could max out a single core.

Operating on the assumption that detecting available resolutions is what's doing it (since that would match the logs, and if it's actually setting the resolution that does it, that's not really avoidable step), can you give this build a shot?
https://s3.amazonaws.com/fractalsoftworks/preview/starsector_install-0.8.1a-nodetect1.exe

It skips the resolution-detection steps if resolutionOverride is set in settings.json.

That build worked like a charm (after the consumption of enough coffee to remember to actually uncomment the resolution override).

Apologies for the amateur speculation to follow:

I noticed that the slowdown seems to be mostly limited to explorer, rather than the system as a whole. CPU usage never spikes above about 7-9% (8c/16t cpu) at least as far as I can see, translating to roughly one  thread maxed out. That really shouldn't be enough to drag the whole system down. I also noticed that a file copy operation continued at what appeared to be full speed while the slowdown was happening. Same thing with a large 7-Zip compression (84% CPU usage) and video playback (~35% GPU usage)- the frame rate goes to hell but the actual process isn't lagging. I think its mainly the display driver getting hammered.

Looking at the logs, it seems like a really excessive amount of lines (er, instructions?) being generated both at initial detection and then again at a later stage (deciding which one to run with? repeating the detection?), and that scales badly with additional monitors installed. Something is going very wrong with the way java is polling the OS and/or driver. Shame it isn't dumping those sections to the console.

Odd that it seems to be coming up for more people after a recent windows update.

edit: wrong cpu usage.
« Last Edit: May 17, 2017, 10:10:34 AM by vohk »
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Andimar

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Re: [0.8a-RC19] System slowdown during game launch.
« Reply #18 on: May 17, 2017, 10:14:53 AM »

Oops. My bad.

So I changed it to my default resolution and "uncommented" it (googled that after vohk mentioned it hehe), and it now works indeed like a charm! Problem solved. For me and now anyway.
« Last Edit: May 17, 2017, 10:16:40 AM by Andimar »
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Alex

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Re: [0.8a-RC19] System slowdown during game launch.
« Reply #19 on: May 17, 2017, 10:24:11 AM »

Glad the workaround is, well, is working.

@vohk: thanks for the added info! I really think it's something in the graphics driver/OS interaction that's going wrong. The game isn't doing anything complicated there, it should be pretty much instant - and in most situations, including multi-monitor setups, is indeed instant. As you say, it only started happening after a recent windows 10 update - hopefully another update (either windows or driver) will resolve this.
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Dark.Revenant

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Re: [0.8a-RC19] System slowdown during game launch.
« Reply #20 on: May 17, 2017, 01:49:49 PM »

For me it has actually been going on for many months.  I wouldn't hold your breath on an update, but I suppose it's still possible.
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Alex

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Re: [0.8a-RC19] System slowdown during game launch.
« Reply #21 on: May 17, 2017, 02:19:10 PM »

Oh, that's... unfortunate. Hmm. Not even sure how I could detect this - I guess timing the operation once and writing a value to the registry if it's excessive could sort of do the job (though arguably the first start-up time is still quite important), but would still have to work around actually getting the available resolutions somehow.
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Dark.Revenant

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Re: [0.8a-RC19] System slowdown during game launch.
« Reply #22 on: May 17, 2017, 02:31:53 PM »

It affects a very small percentage of users and has a workaround, so I wouldn't classify it as a high priority item.
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Alex

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Re: [0.8a-RC19] System slowdown during game launch.
« Reply #23 on: May 18, 2017, 11:51:13 AM »

Just to confirm, did you change *and uncomment* (remove the "#" from the beginning of the line) the resolutionOverride setting in data/config/settings.json?
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McTrigger

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Re: [0.8a-RC19] System slowdown during game launch.
« Reply #24 on: May 18, 2017, 11:58:26 AM »

Just to confirm, did you change *and uncomment* (remove the "#" from the beginning of the line) the resolutionOverride setting in data/config/settings.json?

Oh wow,  :-[

Actually, yeah that fixed it.
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Alex

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Re: [0.8a-RC19] System slowdown during game launch.
« Reply #25 on: May 18, 2017, 12:01:45 PM »

Whew, alright, glad that did it :)
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