Oh, I see. "Radome" not "Randome". I was confused for a moment there.
So in reality, what you're trying to make is "a decorative weapon".
You'll need the following:
- A set of sprites, each one representing a single frame of the animation.
- A "___.wpn" file to handle the weapon's operation.
- A "weapon_data.csv" file with an entry to handle the weapon's stats