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Author Topic: Newbie Guide Thread/ FAQ  (Read 384183 times)

SafariJohn

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Re: Newbie Guide Thread/ FAQ
« Reply #450 on: January 26, 2022, 10:13:46 AM »

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serp

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Re: Newbie Guide Thread/ FAQ
« Reply #451 on: February 03, 2022, 10:39:02 PM »

How is the pather terrorist success chance calculated? Also, will having free port disabled decrease the chance, since the "independent" smuggler is, in fact, a smuggler, and maybe will get hostiled by one's dumb**** patrols?
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Üstad

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Re: Newbie Guide Thread/ FAQ
« Reply #452 on: April 10, 2022, 04:42:57 PM »

Does fleet size cap affects the AI? Like if I inrease the limit from 30 to 35 will their fleet size get bigger?
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Excretusmaximus

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Re: Newbie Guide Thread/ FAQ
« Reply #453 on: May 18, 2022, 10:29:18 AM »

Some of the things in the OP that are no longer available sound like they would have been a lot of fun.
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SafariJohn

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Re: Newbie Guide Thread/ FAQ
« Reply #454 on: May 18, 2022, 04:23:38 PM »

The only 2 major things I see mentioned that have been removed is boarding and fighters not requiring carriers. Boarding sucked and fighters work much better as carrier armament. I do miss the classic Hound with Talons combo, though.
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stevedaman1228

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Re: Newbie Guide Thread/ FAQ
« Reply #455 on: June 08, 2022, 09:48:08 AM »

So I've got a noob issue. I'm in the starting system and I did battle but now I've got a bunch of ships that need repairs and I keep running out of supplies trying to fix them. I mothballed some of my ships but now I'm losing the combat encounters with the starting pirates because my combat readiness is too low and I feel like im stuck in an loop of not having enough supplies to repair or upkeep my readiness. Am I screwed?
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SafariJohn

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Re: Newbie Guide Thread/ FAQ
« Reply #456 on: June 08, 2022, 11:26:59 AM »

You can buy supplies at the Hegemony planet.
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Dyledion

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Re: Newbie Guide Thread/ FAQ
« Reply #457 on: July 22, 2022, 07:45:12 AM »

What exactly does campaign difficulty affect? Prices? Salvage? Combat? Upkeep?
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Ruddygreat

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Re: Newbie Guide Thread/ FAQ
« Reply #458 on: July 22, 2022, 08:05:59 AM »

What exactly does campaign difficulty affect? Prices? Salvage? Combat? Upkeep?

you have slightly higher sensor range (i wanna say +300), all of your ships take 25% less damage and you get 25% more rare loot from exploration (iirc)

Beankoi

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Re: Newbie Guide Thread/ FAQ
« Reply #459 on: August 24, 2022, 11:38:56 PM »

when you first open the tutorial, buy all the suplies, not some, ALL the get 3x as expensive when you leave so buy them all.
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Sparrow

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Re: Newbie Guide Thread/ FAQ
« Reply #460 on: February 24, 2023, 10:50:38 PM »

So will it eventually be released on Steam?  Just asking.
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TresayTerry3

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Re: Newbie Guide Thread/ FAQ
« Reply #461 on: March 13, 2023, 09:29:48 PM »

Is it a beginner's guide or beginners guide?

Etherimp

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Re: Newbie Guide Thread/ FAQ
« Reply #462 on: March 16, 2023, 11:02:12 AM »

So will it eventually be released on Steam?  Just asking.

When the game is finished it will probably be released on Steam. Alex has said (in so many words) he doesn't want to rush getting the game on Steam because he wants to present a "finished" game, to give the game the best showing it can have.
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Antichrist Hater

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Re: Newbie Guide Thread/ FAQ
« Reply #463 on: May 10, 2023, 08:38:58 PM »

Does the elite point defense skill stack with the integrated point defense AI S-mod for non-pd small weapons?
IE a light dual auto cannon with 600 base range on the lasher with it's built in ballistic rangefinder + point defense elite skill+ integrated point defense AI S-mod = 900 range. Is this correct?
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andreas

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Re: Newbie Guide Thread/ FAQ
« Reply #464 on: June 14, 2023, 04:39:09 AM »

hi how do i get the last version of the game looks like my game didn't do the last update
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