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HUD indicator adjustment
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Topic: HUD indicator adjustment (Read 4980 times)
cyborg
Ensign
Posts: 30
HUD indicator adjustment
«
on:
May 31, 2011, 05:36:06 AM »
Some of the interface elements like "flux" require near constant attention. It would be great if there was a color indicator instead of trying to read the number.
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Alex
Administrator
Admiral
Posts: 23986
Re: HUD indicator adjustment
«
Reply #1 on:
May 31, 2011, 08:46:42 AM »
Hmm... there is a bar showing the flux level already. Maybe it should flash when it gets high, though - would help draw attention to it when necessary.
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cyborg
Ensign
Posts: 30
Re: HUD indicator adjustment
«
Reply #2 on:
May 31, 2011, 05:15:52 PM »
yeah,I was thinking of a blue yellow red color spectrum( low to high) as the bar fills up, but that might work also. It could just be the color against the bright Hubble telescope backgrounds.
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Trylobot
Global Moderator
Admiral
Posts: 1170
Re: HUD indicator adjustment
«
Reply #3 on:
June 03, 2011, 11:36:32 AM »
This problem is actually more of an issue for large monitors. A simple solution might be to (optionally) place a secondary set of basic indicators (flux, hull) on the mouse cursor. Typically, I am looking where I am aiming, and thinking about where I want to position myself next; looking to the lower left and back again at crucial moments is impossible, so I often misjudge my combat effectiveness, especially when it comes to (for example) shield strength vs. overload mechanic.
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HUD indicator adjustment