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Author Topic: [0.8a] Hegemony Expeditionary Auxiliary Fleet v1.1  (Read 76191 times)

dk1332

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Re: [0.8a] Hegemony Expeditionary Auxiliary Fleet v1.1
« Reply #75 on: May 26, 2017, 12:12:45 AM »

I noticed that the Shepherd(A) doesn't have salvage gantries. Not sure if someone pointed this one before. Is this intended?
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PCCL

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Re: [0.8a] Hegemony Expeditionary Auxiliary Fleet v1.1
« Reply #76 on: May 26, 2017, 12:35:08 AM »

Yeah, just like how venture lost survey equipment. Iirc it's op was increased to compensate
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dk1332

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Re: [0.8a] Hegemony Expeditionary Auxiliary Fleet v1.1
« Reply #77 on: May 26, 2017, 03:27:08 AM »

oh didn't noticed that. Guess I'll just use it for nav relays. Thanks for answering the question.
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Hussar

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Re: [0.8a] Hegemony Expeditionary Auxiliary Fleet v1.1
« Reply #78 on: May 26, 2017, 04:17:10 AM »

I noticed that the Shepherd(A) doesn't have salvage gantries. Not sure if someone pointed this one before. Is this intended?
Yeah, just like how venture lost survey equipment. Iirc it's op was increased to compensate

Problem is you can add survey equipment but not salvage gantry. You could also argue that Hegemony doesn't have use for a surveying vessel of shepherd's size really. I would rather have Hegemony Shepherd with gantry than surveying equipment - just saying.


Btw saw the hegemonized Collossus. Yumm. ;)
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PCCL

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Re: [0.8a] Hegemony Expeditionary Auxiliary Fleet v1.1
« Reply #79 on: May 26, 2017, 09:05:05 AM »

hmm, I remember playing around with removing none, either one, or both of shepherd (A)'s hullmods, not quite sure why I ended up keeping the survey and removing the gantry..... I think there was a reason though.

I'll have another look. My current plan is to release a new version along with the colossus after 8.1, so might as well reassess on the shepherd, I guess
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MCWarhammer

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Re: [0.8a] Hegemony Expeditionary Auxiliary Fleet v1.1
« Reply #80 on: July 02, 2017, 03:35:10 PM »

Are you going to end up updating to include that fancy Collossus you made?
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zakastra

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Re: [0.8a] Hegemony Expeditionary Auxiliary Fleet v1.1
« Reply #81 on: November 21, 2018, 06:55:22 AM »

Will this work in 0.9 without further adjustments or would it need some form of update?
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grinningsphinx

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Re: [0.8a] Hegemony Expeditionary Auxiliary Fleet v1.1
« Reply #82 on: November 21, 2018, 04:56:32 PM »

Will this work in 0.9 without further adjustments or would it need some form of update?

There is a Hegemony Auxiliary blueprint already in the game.
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AxleMC131

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Re: [0.8a] Hegemony Expeditionary Auxiliary Fleet v1.1
« Reply #83 on: November 21, 2018, 09:00:19 PM »

Will this work in 0.9 without further adjustments or would it need some form of update?

It'll probably have to be updated.



Will this work in 0.9 without further adjustments or would it need some form of update?

There is a Hegemony Auxiliary blueprint already in the game.

That doesn't answer the question.  ???
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Whitey

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Re: [0.8a] Hegemony Expeditionary Auxiliary Fleet v1.1
« Reply #84 on: May 14, 2019, 08:44:18 PM »

Slight necro, but OP is still active on forums.

I really liked the mod! Do you have any plans to update it? I was going to start a new game on the latest version, but alas, I remember how much I liked Hegemony Expeditionary Auxiliary, and how it suited my play style very well.
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Hrothgar

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Re: [0.8a] Hegemony Expeditionary Auxiliary Fleet v1.1
« Reply #85 on: May 15, 2019, 02:47:00 AM »

Actually i would love to have Venture (A). I have 2 TSC ones now.
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Satirical

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Re: [0.8a] Hegemony Expeditionary Auxiliary Fleet v1.1
« Reply #86 on: August 28, 2020, 05:01:35 PM »

ye i miss this mod :(


but looks like this was superseded by https://fractalsoftworks.com/forum/index.php?topic=16160.0 - i came here from the mod index
« Last Edit: August 28, 2020, 05:03:39 PM by Satirical »
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Faeren

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Re: [0.8a] Hegemony Expeditionary Auxiliary Fleet v1.1
« Reply #87 on: August 29, 2020, 05:31:15 AM »

I'm not quite ready to publish it properly yet but I got permission from PCCL to take over this mod, done a few reskins so far, want to get more done before I actually do a proper release though. Here's the current version meantime, it only features a Cerberus, Venture and Lasher at the moment, planning to also do Mule and Shepherd at a minimum.
https://mega.nz/file/Pz5FEaKb#DaHGLEDeyvQIUX3n6cRugixrtLu5qeleVnHa94KWvFU

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BigBeans

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Re: [0.8a] Hegemony Expeditionary Auxiliary Fleet v1.1
« Reply #88 on: August 29, 2020, 09:04:59 AM »

Looking forward too the full release!
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Chairman Suryasari

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Re: [0.8a] Hegemony Expeditionary Auxiliary Fleet v1.1
« Reply #89 on: September 12, 2020, 04:04:58 PM »

Having more variant is always welcome, kinda sweet to see different faction using different type of paint code.
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