Hey, just some input needed here for a small missile overhaul mod.
Assuming these values (which I think establish what the direction is supposed to be)
Reaper Single 120s Reload 30s Refire
Reaper Medium 90s Reload 25s Refire
Reaper Large 100s Reload (2per) 20s Refire (2per)
Atropos Single 60s Reload 20s Refire
Atropos Double 45s Reload 15s Refire
Hammer (Single) 60s Reload 20s Refire
Hammer (Double) 45s Reload 2s Refire
Hammer (Barrage/Quad) 60s Reload (2 per) 20s Refire (4per)
Swarmer SRM 10s Reload (4per) 5s Refire (4per)
Annihilator Small 15s Reload (5per) 5s Refire (5per)
Annihilator Med 15s Reload (10per) 0.5s Refire
Prox Charge 5s Reload 3s Refire
Single Missiles 60s Reload 20s Refire
Triple Missiles 50s Reload 15s Refire
Missile Pods 90s Reload (4per) 20s Refire (4per)
What would you think would be good stats for the Hurricane MIRV, the Squall and the Locust? I don't use them enough (and there's not a lot of large missile mounts around) to say if they need help or are at more in the Swarmer (small buff) or Torpedo (tiny buff, some nerfs) section (or god forbid, the Prox Charge section)?
A quick test suggests that Locusts are very much Swarmer tier, while the Squall is amazingly good.