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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.95.1a] Outer Rim Alliance v0.95rc1 (2023/01/07)  (Read 491655 times)

Silver Silence

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Re: [0.9.0a] Outer Rim Alliance v0.83 (2019/01/05)
« Reply #180 on: January 25, 2019, 12:26:40 AM »

Hey there, Tart.

Through a combination of Nexerelin's random systems and ORA, I seem to have broken ORA stations. These stations have existed in system for longer than I have so I'm not sure what's causing the breakage. Flying to one results in an inability to attack it and hovering over it in the campaign map crashes the game to desktop with this error. I *did* update Nex from 0.9 to 0.9b but nothing in the changelog would indicate a fiddling with stations to me. I'm gonna crosspost this to the Nexerelin thread because I'm not entirely sure if I'm at fault for updating mods mid-campaign (probably), Nex is wigging out on me or ORA is wigging out on me.

Code
1470738 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
at com.fs.starfarer.api.impl.campaign.fleets.DefaultFleetInflater.inflate(DefaultFleetInflater.java:258)
at com.fs.starfarer.campaign.fleet.CampaignFleet.inflateIfNeeded(Unknown Source)
at com.fs.starfarer.ui.impl.C$2.if.float(Unknown Source)
at com.fs.starfarer.ui.impl.C$2.beforeShown(Unknown Source)
at com.fs.starfarer.campaign.C.super(Unknown Source)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
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Histidine

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Re: [0.9.0a] Outer Rim Alliance v0.83 (2019/01/05)
« Reply #181 on: January 26, 2019, 05:52:28 PM »

What mods were you using? Fleet inflater is known to crash from invalid fighter wings or variants.
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Straticus

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Re: [0.9.0a] Outer Rim Alliance v0.83 (2019/01/05)
« Reply #182 on: January 28, 2019, 05:22:37 AM »

Hey there, Tart.

Through a combination of Nexerelin's random systems and ORA, I seem to have broken ORA stations. These stations have existed in system for longer than I have so I'm not sure what's causing the breakage. Flying to one results in an inability to attack it and hovering over it in the campaign map crashes the game to desktop with this error. I *did* update Nex from 0.9 to 0.9b but nothing in the changelog would indicate a fiddling with stations to me. I'm gonna crosspost this to the Nexerelin thread because I'm not entirely sure if I'm at fault for updating mods mid-campaign (probably), Nex is wigging out on me or ORA is wigging out on me.

I noticed this happened when updating some mods during an early playthrough in Nex; although some updates may not immediately break saves, there will be fleet definitions that include content that no longer exists or has been renamed. When you arrive in system, the game tries to 'inflate' those definition to actual fleets and crash when it encounters any content that it can't resolve. The only cure (for me) was to start a new game...
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Tartiflette

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Re: [0.9.0a] Outer Rim Alliance v0.82 (2018/12/13)
« Reply #183 on: January 31, 2019, 05:02:02 AM »


Small balance update for the tournament on the weapons prices... But since that would be sad I also threw in a new weapon:





Changelog:
Spoiler
0.84

 - Added Vesperon Combine compatibility
 - Added Prayer Sender medium missile: A reloading Energy rocket launcher.

BALANCING:
 - All weapons prices adjusted to match 0.9 vanilla values.
[close]
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Mr. Nobody

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Re: [0.9.0a] Outer Rim Alliance v0.82 (2018/12/13)
« Reply #184 on: January 31, 2019, 05:22:04 AM »

We made our missile launcher hit everywhere at once
NOW DAT'Z PROPPA ORKY
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On the left half of the Bell curve

Wyvern

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Re: [0.9.0a] Outer Rim Alliance v0.84 (2019/01/31)
« Reply #185 on: February 20, 2019, 11:40:33 AM »

The prayer sender is neat; easily one of my favorite missile weapons, now. 

And a small suggestion: could you remove the carrier tag from the Elevation, at least until 0.9.1?  Even as a "combat" carrier, it still gets the carrier auto-escort behavior where it hides behind other ships, which is... not ideal behavior for what is otherwise an excellent frontline combatant.
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Wyvern is 100% correct about the math.

Shad

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Re: [0.9.0a] Outer Rim Alliance v0.84 (2019/01/31)
« Reply #186 on: February 20, 2019, 04:27:47 PM »

Prayer Sender is a really nice. A good in-faction alternative to using Exalts. Works really well with Discernment as a way support your fighters to soften up enemies, since ORA fighters aren't good at dealing damage.
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Pyrce

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Re: [0.9.0a] Outer Rim Alliance v0.84 (2019/01/31)
« Reply #187 on: March 10, 2019, 06:18:19 PM »

FYI a few files need to have the ORA portion of their filename lowercased to load on linux.

graphics/ORA/graphics/weapons/ORA_prayerT.png
graphics/ORA/graphics/weapons/ORA_prayerH.png
graphics/ORA/maps/weapons_normals/ORA_prayerH.png
graphics/ORA/maps/weapons_normals/ORA_prayerT.png

Has to be changed to "ora_" or the asset loader can't find them

graphics/ORA/graphics/weapons/ora_prayerT.png
graphics/ORA/graphics/weapons/ora_prayerH.png
graphics/ORA/maps/weapons_normals/ora_prayerH.png
graphics/ORA/maps/weapons_normals/ora_prayerT.png
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Fantastic Chimni

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Re: [0.9.0a] Outer Rim Alliance v0.84 (2019/01/31)
« Reply #188 on: March 11, 2019, 10:08:19 PM »

Any idea what part of this could cause a nullpointer? Was about 30 mins into a dickerson battle and got this error thrown

Code
2460854 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
at data.scripts.ai.ORA_callingAI.<init>(ORA_callingAI.java:41)
at data.scripts.ORA_modPlugin.pickMissileAI(ORA_modPlugin.java:35)
at com.fs.starfarer.launcher.ModManager$6.o00000(Unknown Source)
at com.fs.starfarer.launcher.ModManager.getPriorityPlugin(Unknown Source)
at com.fs.starfarer.launcher.ModManager.pickMissileAIOverride(Unknown Source)
at com.fs.starfarer.loading.specs.ifsuper.o00000(Unknown Source)
at com.fs.starfarer.loading.specs.ifsuper.o00000(Unknown Source)
at com.fs.starfarer.combat.entities.ship.super.J.o00000(Unknown Source)
at com.fs.starfarer.combat.entities.ship.super.J.fireProjectile(Unknown Source)
at com.fs.starfarer.combat.entities.ship.trackers.B.??00(Unknown Source)
at com.fs.starfarer.combat.entities.ship.trackers.B.super(Unknown Source)
at com.fs.starfarer.combat.entities.ship.trackers.D.o00000(Unknown Source)
at com.fs.starfarer.combat.entities.ship.trackers.D.o00000(Unknown Source)
at com.fs.starfarer.combat.entities.ship.trackers.B.String(Unknown Source)
at com.fs.starfarer.combat.entities.ship.super.J.advance(Unknown Source)
at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

Code
 System info:
---------------
Game version: Starsector 0.9a-RC10
Platform: windows (64-bit)
Resolution: 1920x1080 (60hz, 32bpp, windowed)
Launch args: -XX:CompilerThreadPriority=1 -XX:+CompilerThreadHintNoPreempt -Djava.library.path=native\\windows -Xms8192m -Xmx8192m -Xss1024k -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=.

 Active mod list:
------------------
Regular mods (32):
 - Arsenal Expansion 1.5.3d by Inventor Raccoon
 - Blackrock Drive Yards 0.9.2 by cycerin & co.
 - Dassault-Mikoyan Engineering 0.9.9e by Soren
 - Diable Avionics 2.03 by Created by Flashfrozen, Maintained by Tartiflette, with the participation of Debido.
 - Disassemble Reassemble v 1.6.5 by AxleMC131
 - Foundation Of Borken 0.2.4-RC3 by Created by Originem. Ships Designed by BZone. Thanks for Nia, MesoTronik.
 - Fringe Defence Syndicate 0.9.2 by Johnny Cocks
 - Gladiator Society 1.0c by Snrasha
 - Grytpype and Moriarty's Defense Authority 0.9.2 by King Alfonzo
 - Junk pirates / ASP / PACK (release) 3.02 by mendonca
 - Kadur Remnant 2.2.2 by Vayra, with help (check credits.txt for full list)
 - Karlsson Heirloom 0.12 by Tartiflette, LazyWizard
 - Legacy of Arkgneisis v1.2.8 by Gwyvern
 - Mayasuran Navy 8.1.8 by Knight Chase
 - Neutrino Corporation 1.85-RC4.1 by Flashfrozen and Deathfly
 - Nexerelin 0.9.1c by Histidine (original by Zaphide)
 - Outer Rim Alliance 0.84 by Tartiflette
 - Sanguinary Anarchistic Defectors 0.9e by Snrasha
 - Scy Nation 1.53 by Created by Tartiflette. Music by Fastland. With the help of Debido, Mesotronik, Dark Revenant, Histidine, Silentstormpt, SniZupGun, Deathfly, 19_30 and many others.
 - Seeker - Unidentified Contact 0.2 by Tartiflette
 - Shadowyards 0.8.1 by MShadowy
 - Ship/Weapon Pack 1.10.0 by DarkRevenant
 - SkilledUp 1.0 by bonomel
 - Sylphon RnD 0.9.4b by Nia and Nicke
 - Tahlan Shipworks 0.3.3c by Nia and Nicke
 - Tyrador Safeguard Coalition 1.6.1c by Machine
 - Underworld 1.3.1 by DarkRevenant
 - Unknown Skies 0.31 by Tartiflette
 - Vesperon Combine 1.2.0 by Straticus
 - Wotani Federation 0.2a by Grimnir, with art by Rodrigo Vega and implementation by Vayra
 - ZZ Audio Plus 1.1.1 by DarkRevenant
 - ZZ Safety Override mod v1.01 by null
Utility mods (11):
 - $$$ Lightshow 1.40 by Tartiflette
 - $$$ Trailer Moments 0.6.1 by Nia
 - Combat Chatter 1.9.2c by Histidine
 - Common Radar 2.5 by LazyWizard
 - Console Commands 3.0 by LazyWizard
 - Fix All Empty Planets v1.0 by Carabus
 - LazyLib 2.4d by LazyWizard
 - MagicLib 0.24 by Modding Community
 - SpeedUp 0.5.1 by DarkRevenant
 - Upgraded Rotary Weapons 1.40 by Tartiflette
 - ZZ GraphicsLib 1.3.1 by DarkRevenant
« Last Edit: March 11, 2019, 10:12:13 PM by Fantastic Chimni »
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Tartiflette

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Re: [0.9.0a] Outer Rim Alliance v0.84 (2019/01/31)
« Reply #189 on: March 12, 2019, 12:04:00 PM »

That... Is bad luck. I think the only way it can happen is if a ship explode the same frame it fired the weapon. Welp, I added a check to hopefully prevent that in the future.
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Tartiflette

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Re: [0.9.1a] Outer Rim Alliance v0.85 (2019/05/18)
« Reply #190 on: May 18, 2019, 03:54:33 AM »


0.9.1a update, with some small buffs here and there.

Changelog:
Spoiler
0.85

BALANCING:
 - Ship prices raised to 0.9.1 levels, some fleet points and deployment costs reductions.
 - Choir Emitter flux per shot lowered to 15 (83 fps) from 25 (139 fps).
 - Solid State capacitors:
   . Conversion rate improved to 1/3 soft flux to hard flux, from 1/2.
   . Cooldown raised to 18s from 15.
 - Recital Deliverer:
   . Ammo limitation removed.
   . Firerate increases slightly faster.
   . Damage per shot reduced to 60 from 67.
 - Prayer Sender:
   . Range reduced to 1000 from 1500.
   . No longer collides with allies but the autofire AI won't use it that way.
   . Minimal salvo set to 5.
 - Changed a few mounts to Synergy from Energy.

BUGFIXES/IMPROVEMENTS:
 - Variants optimized for AI use.
 - Fleet compositions adjusted for a tougher end-game challenge.
 - Ascension frigate now much more available.
 - Adjusted Industries.
[close]

Download available in the Original Post
« Last Edit: May 18, 2019, 04:00:46 AM by Tartiflette »
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Shad

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Re: [0.9.1a] Outer Rim Alliance v0.85 (2019/05/18)
« Reply #191 on: May 18, 2019, 06:07:17 AM »

Choir Emitter buff is very welcome, it felt so punishing to use it.

Prayer sender is now a true brawling weapon, for those who like broadsides.
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Meerabel

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Re: [0.9.1a] Outer Rim Alliance v0.85 (2019/05/18)
« Reply #192 on: June 03, 2019, 04:05:39 PM »

Is it just me or does ORA just not sell weapons? I scoured all the markets and all I found was 4 choir emitters and 3 prayer senders, which might as well have been nothing.
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Shuka

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Re: [0.9.1a] Outer Rim Alliance v0.85 (2019/05/18)
« Reply #193 on: June 04, 2019, 03:10:05 PM »

I could not tell you meerabel. Just came to say in my current game ORA are proving quite the competition. Good stuff tartiflette, the sector just got a lil more interesting.
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Teta

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Re: [0.9.1a] Outer Rim Alliance v0.85 (2019/05/18)
« Reply #194 on: June 16, 2019, 02:09:35 PM »

I noticed that both Pain and Agony in the Joy system are referenced as "joy_21" in yuur ProcGen code (\src\data\scripts\world\systems\ORA_joy.java, Lines 182 and 202). That would make markets created there both be called market_joy_21, and duplicates... can be a headache... aka, Pain and Agony. I think.
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