Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
But then taking hits wouldn't raise the ship's flux and you wouldn't have any control on the shield.
hey guys, sorry if this has been asked (or possibly clearly stated elsewhere). is this mod campaign compatible or just missions? i cant find the ships or weapons anywhere AND none of the fleets have mod ship composition plz halp, is confuzled
Quote from: Ryers on April 24, 2017, 07:02:47 PMhey guys, sorry if this has been asked (or possibly clearly stated elsewhere). is this mod campaign compatible or just missions? i cant find the ships or weapons anywhere AND none of the fleets have mod ship composition plz halp, is confuzledThis is a barebones compatibility release, you won't see many O.R.A fleets roaming, but you can find them in the Gudonov star system.They also have a "stripe" purple & yellow-orange'ish fleet color scheme.