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Author Topic: [0.7.2a] "Holding position" ignores Wait interaction  (Read 1470 times)

Histidine

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[0.7.2a] "Holding position" ignores Wait interaction
« on: January 31, 2017, 06:31:13 PM »

When the player fleet is stationary in e.g. an asteroid belt, it starts holding position relative to the belt... even if it has a rules.csv Wait interaction with an object (like when installing a sniffer on a comm relay). This causes a small issue in Nexerelin when the player is mining an asteroid and it starts drifting away (potentially far away enough to break the interaction progress).
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