I was wondering, is there an easy way to have this show both the pre and post armor mitigated damage that a ship receives? IE an incoming round is rated at X damage, but does Y, and records the sum of all X's and Y's as their own categories. Probably also X1 and Y1 for hull as well. I've been doing quite a bit of low tech testing recently, but its hard to do good comparisons between armor and shields... shields are easy as they have constant reduction, but how much damage was actually stopped by "6000 armor damage" or similar is a very open question.