When using the
Outer Rim Alliance mod, specifically the Invocation Launcher (large Energy weapon), there is something funky going on in my reports. The weapon is supposed to do EMP damage, however it is always listed as doing zero EMP.
Its description lists EMP damage, and from my admittedly likely amateurish testing, it seems to actually do the EMP damage as well. So I am assuming the bug lies somewhere here. But I dont know where exactly the problem is.
My first assumption was that, due to the way the weapon deals damage (two stage projectile, with the second stage doing the damage, and doing so in a cone, not sure on the exact mechanics), there would lay the issue. However, the other damage to shields, armor and hull are listed, so I kinda doubt that.
The other possibility would be that it actually doesnt do any EMP damage, and my testing was only the actual Energy damage disabling the weapons. I dont know if there is a way to tell the difference between an EMP disabled weapon and one disabled by other damage, to me they look the same. That is the reason why I left a comment over on the ORA mod as well.
Of course, there are a million other things that could be going wrong as well, especially considering my large mod list, but this is as much as I know how to do. (If you want my mod list, I can post it as well.)
I hope this helps fix something, and sorry if this wasnt the mod causing issues.