Lustrate seems a bit OP ?
I DO understander that every REMNANT ship is more powerful in their DP ,and Radiant is a totally beast ,but Lustrate seems too aggresive to parry.
it has 4 small universal and 1 Medium energy slots, *3 damage in Temporal Shell, with over 300 speed,and oftenly a 8 level officer, an a fighter bay with Phosphor Fighter(2 railgun).
all of that makes a killing mechine-- every frigate and destroyer can be killed in a 1 on 1 combat in short time,and almost impossible to run away while in danger.
it is true that Lustrate is vulnerable without Tempporal Shell, but it is TOO AGGRESSIVE thus many of my AI ships dies from it.
scarab also have 5 small slots, but it has no ballistic and no MEDIUM slot thus scarab can't attack shield by kinetic weapon and can't attack armor by medium energy weapon,
sadly Lustrate have BOTH small ballistic and medium energy,which makes Lustrate too hard to parry.
a 4 railgun and 1 phase lance Lustrate with Alpha core officer in simulation:
kill hammerhead in 1 Temporal Shell time
kill eagle in 3 Temporal Shell time( remove all shield in 1 TS time)
in one word, Lustrate is too effective in killing AI ally, makes the REMNANT fight frustrating.
to avoid ally kiiled by Radiant: avoid assignment
to avoid ally killed by Lustrate: pray and killing Lustrate as fast as you can.