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Author Topic: [0.95.1a] Arsenal Expansion v1.5.5 - Housekeeping  (Read 632271 times)

Inventor Raccoon

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Re: [0.9a] Arsenal Expansion v1.5 - Workshop
« Reply #225 on: November 18, 2018, 12:29:32 PM »

Hi everyone! A day or so later that I'd hope, but here it is, version 1.4.5 for 0.9a. This is largely a compatibility update, so not much has changed, but I have included a new work-in-progress ship, the high-tech Theseus battlecruiser. It's not quite done yet - its Plasma Burn system is a placeholder for a far more interesting one - but it's there. I've also turned off the Ninth Battlegroup bounty for now, as more work needs to be done to make it work properly with 0.9 (you'll still be able to get their ships via blueprints!). I will be making further updates to add new things based on the new possibilities with 0.9. I've also cleaned up some of the old ships I don't deem important to the mod - specifically the Wolf Sentinel, Pawn and Mule (M).

Please pipe up if something is off or it crashes - the transition was a tad rough and I might've missed something during testing.
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Hobostabbins

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Re: [0.9a] Arsenal Expansion v1.5 - Workshop
« Reply #226 on: November 18, 2018, 04:33:31 PM »

Just got a crash from this mod. I was looting the tech cache that you get sent to find by the tri-tac lady in one of the bars and I got "Fatal: Ship hull spec [mantidae_interceptorqwing] not found!"
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Speak softly and field a surprisingly large carrier element.

Inventor Raccoon

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Re: [0.9a] Arsenal Expansion v1.5 - Workshop
« Reply #227 on: November 18, 2018, 05:15:33 PM »

Just got a crash from this mod. I was looting the tech cache that you get sent to find by the tri-tac lady in one of the bars and I got "Fatal: Ship hull spec [mantidae_interceptorqwing] not found!"
Hiya, I've uploaded a version that should have fixed this issue.
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Hobostabbins

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Re: [0.9a] Arsenal Expansion v1.5 - Workshop
« Reply #228 on: November 18, 2018, 06:03:58 PM »

That did the trick, thanks a ton!
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Speak softly and field a surprisingly large carrier element.

Spess Mahren

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Re: [0.9a] Arsenal Expansion v1.5 - Workshop
« Reply #229 on: November 19, 2018, 02:18:39 PM »

The IX medusa and IX flourish have bugged custom orders, you get the crew and fuel but the ships in question are never actually built and just stay on your production list forever. If there are other IX ships I wouldn't be surprised if they had the same issue.
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Inventor Raccoon

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Re: [0.9a] Arsenal Expansion v1.5 - Workshop
« Reply #230 on: November 19, 2018, 02:56:39 PM »

The IX medusa and IX flourish have bugged custom orders, you get the crew and fuel but the ships in question are never actually built and just stay on your production list forever. If there are other IX ships I wouldn't be surprised if they had the same issue.
Thanks for the report, got that fixed up for 1.5.1.
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TMPhoenix

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Re: [0.9a] Arsenal Expansion v1.5 - Workshop
« Reply #231 on: November 20, 2018, 02:53:37 PM »

Got a similar crash as above, but this time with: mantidae_supportwing. Is this also fixed?
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Lesolan

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Re: [0.9a] Arsenal Expansion v1.5 - Workshop
« Reply #232 on: November 20, 2018, 07:18:06 PM »

Here's something...

The previous version was CTDing on certain Dmod Pigeons when you tried to reclaim them. That is now fixed.

HOWEVER...

Pirate groups are now only spawning as Pigeons.

So that's a thing.
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Spess Mahren

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Re: [0.9a] Arsenal Expansion v1.5 - Workshop
« Reply #233 on: November 21, 2018, 07:40:32 AM »

For some reason the latest hot fix of RC10 has made it so pirates only spawn pigeons and scrappers with either no weapons or only mini flak, strange since I noticed nothing wrong in RC9.
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Inventor Raccoon

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Re: [0.9a] Arsenal Expansion v1.5 - Workshop
« Reply #234 on: November 21, 2018, 08:51:33 AM »

Got a similar crash as above, but this time with: mantidae_supportwing. Is this also fixed?
I think I fixed that and updated the download without updating the version number. If not, it's already done for 1.5.1.

For some reason the latest hot fix of RC10 has made it so pirates only spawn pigeons and scrappers with either no weapons or only mini flak, strange since I noticed nothing wrong in RC9.
Hey - yeah, sorry about that. It's an issue caused by a change to how the game reads certain files. I've got it fixed up for the next version but there are still one or two content-related things I need to do before that's done.
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SpaceRiceBowl

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Re: [0.9a] Arsenal Expansion v1.5 - Workshop
« Reply #235 on: November 22, 2018, 11:20:34 AM »

The Sierra combat support ability seems to crash me with a fatal null when I activate it.
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I really don't know what I'm doing...

Inventor Raccoon

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Re: [0.9a] Arsenal Expansion v1.5 - Workshop
« Reply #236 on: November 22, 2018, 12:11:06 PM »

The Sierra combat support ability seems to crash me with a fatal null when I activate it.
Do you mean the "request assistance" ability or the ship system? Either way, if you could get me a copy of your starsector.log file (or at least the last bit of it) I'll take a look, as both seem to work on my end.
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grinningsphinx

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Re: [0.9a] Arsenal Expansion v1.5 - Workshop
« Reply #237 on: November 22, 2018, 01:23:37 PM »

LOL..now thats a horde of pigeons..i feel like im in New Jersey...
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YuiTheModder

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Re: [0.9a] Arsenal Expansion v1.5 - Workshop
« Reply #238 on: November 22, 2018, 01:51:06 PM »

Your mod is wonderful, but for some reason does this:



https://imgur.com/a/JBzC4wK


https://imgur.com/a/fhmaA40
« Last Edit: November 22, 2018, 01:53:10 PM by YuiTheModder »
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Nanao-kun

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Re: [0.9a] Arsenal Expansion v1.5 - Workshop
« Reply #239 on: November 22, 2018, 02:54:30 PM »

Your mod is wonderful, but for some reason does this:



https://imgur.com/a/JBzC4wK


https://imgur.com/a/fhmaA40

I've had the same problem. Fought a Pather station with nothing but mini-flak on it.
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