This update is incredibly save-incompatible.Hello everyone! Today's update will be a little bit different from usual - most of my updates mainly feature balance changes and a couple of new bits of content, whether they're ships or fighter wings or whatever.
The Spring Cleaning in November update has a net loss in content - I've completely removed the Eagle Rumbler and Centurion Hailfyre elite variants and the Pincer heavy fighter. As I work to generally improve AE, I want to try and cut down on content that is added that feels unoriginal and uninspired, or like I made it entirely just to have "more stuff".
Not all is sullen! The two elite variants removed have been replaced by entirely unique ships - the Tremor-class linebreaker cruiser and the Hailfyre-class assault frigate. Adapted by the Domain after a defeat by the hands of the rebel forces of Relminth, the two rebel-made ship designs fill holes in their (mid)lineup.
More of the elite variant ships may be replaced in the future, I don't know. But these felt like a good place to start. The Onslaught Guardian, Wolf Sentinel and Lasher Duelist are unlikely to go, the first being the flagship of the mod, the second being relatively unique, and the third being mechanically interesting enough to warrant staying.
If you read all that rambling, thanks. Otherwise, patchnotes below.
Version 1.4.5 (Nov 5 -22) - Spring Cleaning in November
- Added Tremor-class cruiser
- Added Hailfyre-class frigate with new Advanced Autoloader hullmod
- Removed Eagle Rumbler and Centurion Hailfyre elites, and Pincer heavy fighter
- Renamed Slammer Drive to Energised Charge
- Reaver is more expensive to mount (18>20 single, 25>35 for the twin ones you shouldn't even be able to mount at all)
- Adjusted Mini-Flak Cannon spawn rate
- Adjusted most internal IDs to have an "ae_" prefix for compatibility (internal screaming)
- Possibly some minor stat adjustments that I forgot about