Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
The game was completed 8 years ago and we get a free expansion every year.
Arranging holidays in an embrace with the Starsector is priceless.
I was just thinking, it would be nice if there was any incentive to put Nav Relay/ECM package on combat ships. Some direct buff, like +10%maneuverability/+10% peak readiness time. As it is, every time I want to use these hull mods I'm feeling like I'm making a mistake.
It's not going to be too long - yeah, it's taken longer (in part because I was sick for a week) but also, .1 this time is what .2 was last time around - meaning it's got a bunch of balancing and polish in addition to bugfixes. That said, it's coming together really well.
(in part because I was sick for a week)
Have we never been able to put ships into storage hanger or is this a new bug?In "fleet" window, the GUI seems to suggest you can put ships into the storage but I tried everything and there didn't seem to be any way to move a ship over...
Thanks guys, yeah, I'm feeling a lot better. It was the typical post-release plague.Quote from: hawkeye on May 22, 2017, 10:11:58 AMHave we never been able to put ships into storage hanger or is this a new bug?In "fleet" window, the GUI seems to suggest you can put ships into the storage but I tried everything and there didn't seem to be any way to move a ship over...Hover over the ship and press "s" to "store" - that's the top right button in the ship's overlay.
I cant be blamed for what I said 5 minutes ago. I was a different person back then