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News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: Aurora MK II  (Read 9358 times)

Midnight Kitsune

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Re: Aurora MK II
« Reply #15 on: December 02, 2016, 12:55:39 AM »

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RandomnessInc

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Re: Aurora MK II
« Reply #16 on: December 02, 2016, 07:23:43 AM »

Thanks :D
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RandomnessInc

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Re: Aurora MK II
« Reply #17 on: December 06, 2016, 08:26:00 AM »

Damn, this thing is good, with a couple sentennia assault cannons, fur hellrider XRMs, and the medium clarent launcher, its invincible!   ;D
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Abyz

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Re: Aurora MK II
« Reply #18 on: December 06, 2016, 09:36:35 AM »

Clarents make anything invincible, don't they? ????
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King Alfonzo

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Re: Aurora MK II
« Reply #19 on: December 06, 2016, 01:39:54 PM »

Not really; a medusa, dominator or heaven forbid a Morpheus can ruin clarents easily. It's the sececes line of cannons that are absolutely horrific; stack them on any low tech ship and you can keep enemy ships at their maximum flux, removing their ability to fire or shield. Then just simply chip away, or release the missiles, and you've won.
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