I don't think making every dent in armor cost crew would be a good idea anyway, so hull is just fine.
Since flux-free fire is both the easiest and the most balanced option, we have a winner. Inclusion of energy weapons might be desirable depending on field tests.
The animation will be the ribcage glowing, serving as a radiator along the ship's spine:
And I can do without the lights on knees and in hangar bays.
Ah, I see. In that case it's fairly simple - you'll only need an empty frame, and a single glow frame. Lights on the hangar bays are also doable; essentially what you're after is 'glows'. I was just under the impression that the actual 'animation' you were doing was the heart ship.
I will be able to do it, but I'll need to have the mod physically on my system in order to set it up for usage - it's deceptively more in-depth than just a file.
Also - have you had a go at altering a FACTION file, and are you looking to have these guys have their own planet or station?