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Aurora MK II
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Topic: Aurora MK II (Read 9359 times)
Midnight Kitsune
Admiral
Posts: 2846
Your Friendly Forum Friend
Re: Aurora MK II
«
Reply #15 on:
December 02, 2016, 12:55:39 AM »
OK, here is the Mk II dropbox link:
https://www.dropbox.com/sh/r4yazdgq870lyz6/AABS2Pq7cv_78iWqj5b3nmK6a?dl=0
Logged
Help out MesoTroniK, a modder in need
2021 is 2020 won
2022 is 2020 too
RandomnessInc
Commander
Posts: 145
Re: Aurora MK II
«
Reply #16 on:
December 02, 2016, 07:23:43 AM »
Thanks
Logged
May the fry be with you.
RandomnessInc
Commander
Posts: 145
Re: Aurora MK II
«
Reply #17 on:
December 06, 2016, 08:26:00 AM »
Damn, this thing is good, with a couple sentennia assault cannons, fur hellrider XRMs, and the medium clarent launcher, its invincible!
Logged
May the fry be with you.
Abyz
Lieutenant
Posts: 90
Re: Aurora MK II
«
Reply #18 on:
December 06, 2016, 09:36:35 AM »
Clarents make anything invincible, don't they?
?
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King Alfonzo
Admiral
Posts: 679
-- D O C T O R --
Re: Aurora MK II
«
Reply #19 on:
December 06, 2016, 01:39:54 PM »
Not really; a medusa, dominator or heaven forbid a Morpheus can ruin clarents easily. It's the sececes line of cannons that are absolutely horrific; stack them on any low tech ship and you can keep enemy ships at their maximum flux, removing their ability to fire or shield. Then just simply chip away, or release the missiles, and you've won.
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GMDA; brings a semi-pirate faction with speedy flashy ships.
Hazard Mining Incorporated; brings a mining company with dodgy ships and dodgier morals
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