Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.95a is out! (03/26/21); Blog post: Skill Changes, Part 2 (07/15/21)

Author Topic: Blue tinge to everything  (Read 2677 times)

Imperium

  • Ensign
  • *
  • Posts: 4
    • View Profile
Blue tinge to everything
« on: October 28, 2016, 10:20:12 AM »

Following a crash of the game due to trying to place too many entities in a battle simultaneously, everything in the game (including the main menu title and UI and all in game sprites) has a blue, supersaturated tinge to it. I disabled shaderlib and it fixed the problem. Is there an option in graphicslib that causes this supersaturation to occur? Id like to keep shaderlib running if at all possible. I also recently updated my nvidia graphics card driver.
Thank you
Logged

Dark.Revenant

  • Admiral
  • *****
  • Posts: 2700
    • View Profile
    • Sc2Mafia
    • Email
Re: Blue tinge to everything
« Reply #1 on: October 28, 2016, 12:37:07 PM »

Disable post processing in the ShaderLib settings.
Logged

Cyan Leader

  • Admiral
  • *****
  • Posts: 640
    • View Profile
Re: Blue tinge to everything
« Reply #2 on: November 18, 2016, 02:14:19 AM »

I had this too before I found out you had to disable post processing, what is the core problem? Is it some sort of compatibility issue with my hardware?
Logged

Imperium

  • Ensign
  • *
  • Posts: 4
    • View Profile
Re: Blue tinge to everything
« Reply #3 on: December 11, 2016, 05:57:36 PM »

Disable post processing in the ShaderLib settings.

Thank you! It worked good sir
Logged