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News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Poll

which is the good ship?

parrot
- 67 (37.9%)
scythe
- 39 (22%)
nevermore
- 71 (40.1%)

Total Members Voted: 176


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Author Topic: SPIRAL ARMS: Sprite Dump, Free to use, No Sprite requests, Free Puppies  (Read 447365 times)

WKOB

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Re: SPIRAL ARMS: Sprite Dump, Free to use, No Sprite requests, Free Puppies
« Reply #525 on: March 30, 2015, 07:16:33 AM »

The RamDrive:

Oh, that is cool. I really like the style, coloration and shape.

It's a shame no one is doing anything with all the sprites you've put here, your style is so striking.

It makes me want to do it but I've been having trouble finding finishing up what I'm already working on, argh.
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xenoargh

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Re: SPIRAL ARMS: Sprite Dump, Free to use, No Sprite requests, Free Puppies
« Reply #526 on: March 30, 2015, 08:35:15 AM »

Hah, yeah... time.  Most of the old stuff I've put up here ended up in Vacuum, eventually; my problem was that I couldn't get all of Thule / HELMUT's stuff I wanted in, too, lol- too much Awesome, not enough time :)  But really this is just my way of giving back to this great community and relaxing with something creative; I get closer to Zen when I'm doing pixel art stages :)
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xenoargh

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Re: SPIRAL ARMS: Sprite Dump, Free to use, No Sprite requests, Free Puppies
« Reply #527 on: March 31, 2015, 02:50:22 PM »

Deep from within the Shroud Nebula, drifting hulks await the lucky (and the dead, as their automatic defenses are frequently active).  

These ships have designs that are so different from those that typified the late Domain that more questions than answers remain: were they developed by rogue corporations, built for a civil war and then abandoned after the fall of the Gates, or built by human separatists on the fringe of Domain space and left there, dormant, for reasons unknown?

What is known is that there are many such vessels drifting through the Shroud, and some of them bear internal designs that suggest strongly that they weren't built for True Humans.  Perhaps the mysterious creators were Aliens, but it's more likely that they were built for some gene-modified sub-sect of Humanity and abandoned at the same time that the others were.  

However, some of them show extensive battle damage or have been rendered to radioactive husks, which raises even more questions about why they are there and what, if anything, they mean for the future of the Sector.  For now, they represent a treasure trove for the lucky, the inquisitive and foolhardy.

A band of misfits, rogues and psychopathic AIs was recently lucky enough to re-activate two of these monsters and tow them back into Tri-Tachyon space, after a lengthy skirmish with Cult of Ludd activists.  Both ships are nearly pristine and will be able to leave drydock within months.  No marques were recovered from the ships' wetware cores, however, and the logs are completely blank.

« Last Edit: March 31, 2015, 03:02:02 PM by xenoargh »
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Protonus

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Re: SPIRAL ARMS: Sprite Dump, Free to use, No Sprite requests, Free Puppies
« Reply #528 on: March 31, 2015, 07:23:00 PM »

Spoiler
A band of misfits, rogues and psychopathic AIs was recently lucky enough to re-activate two of these monsters and tow them back into Tri-Tachyon space, after a lengthy skirmish with Cult of Ludd activists.  Both ships are nearly pristine and will be able to leave drydock within months.  No marques were recovered from the ships' wetware cores, however, and the logs are completely blank.

[close]

Sounds like EI's idea is becoming more and more popular every time I said "Psychopathic AI's". Coincidentally, the ships fit the color scheme she wanted. So, we'll be taking those, if you don't mind. ;)
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The cookies are a weird one, okay.

xenoargh

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Re: SPIRAL ARMS: Sprite Dump, Free to use, No Sprite requests, Free Puppies
« Reply #529 on: March 31, 2015, 08:09:01 PM »

Yeah, if there's any faction where the lower one might totally fit in, it would be Red.  OP super-ship of Dewm, GO.  Anyhow, have fun :)
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EI

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Re: SPIRAL ARMS: Sprite Dump, Free to use, No Sprite requests, Free Puppies
« Reply #530 on: April 01, 2015, 01:03:24 AM »

>:l
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xenoargh

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Re: SPIRAL ARMS: Sprite Dump, Free to use, No Sprite requests, Free Puppies
« Reply #531 on: April 02, 2015, 02:47:30 PM »

The Fenrir:

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xenoargh

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Re: SPIRAL ARMS: Sprite Dump, Free to use, No Sprite requests, Free Puppies
« Reply #532 on: April 14, 2015, 07:18:57 PM »

Two versions of the Freightliner:

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xenoargh

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Re: SPIRAL ARMS: Sprite Dump, Free to use, No Sprite requests, Free Puppies
« Reply #533 on: April 24, 2015, 08:42:23 AM »

The Magpie, an in-system shuttle, designed to carry a small payload to the surface- say, a small squad of Marines.  The design idea is that, when it's in deep space, it carries the weapons loads externally on a rack that can be jettisoned and left in orbit when it enters an atmosphere, allowing it to enter passively, rather than engaging any grav-engines.  Inspired by this.


This is the Thor; a design recently recovered by an Independent scout traveling along the edge of the Rimward Gulf.  It's a classical battleship from the early Expansion epoch that was upgraded and kept in service for millennia by the Domain. 

Fluff:
Spoiler
The Thor is named for its System; the Thor Grav-Pulse System briefly pushes the ship into full Burn while diverting all power away from the weapons and into a special shielding system, "shivering" the ship forwards very rapidly and rendering it temporarily immune to damage.  The Thor's high mass and velocity does the rest.  The System can be devastating if used correctly in a ramming attack.

While it was hardly at the cutting edge of design at the time of the Fall, its reliability and sheer toughness made it a favorite well into that period, and at least a few hundred were still in service, according to the records recovered with the Blueprint. 

The Thor boasts a very thin profile, which, along with it its powerful frontal weaponry, including two built-in cannons, makes it exceedingly powerful when meeting an opponent head-on.  It is capable of excellent acceleration and speed for a ship of the line, coupled with an armor belt that rivals the heavier ships of the earlier eras.  It also has a modern fire-control system and weapons layout, allowing its four main turrets to bear on most threats and present a remarkable weight of broadside firepower.

However, it turns rather poorly, has relatively low Flux capacity and Vents, and generally must make the most of its low-tech Ballistic firepower and armor during short firefights, rather than slugging it out for long periods.  It is also hindered by a relative dearth of anti-missile / anti-fighter slots as well, and is heavily dependent on escorts to give it protection from flank assaults with torpedoes and bombs, as its shield coverage, while very efficient, doesn't cover much of the ship.

It's also fairly expensive to maintain vs. more modern designs, and can be a burden on an Admiral who is not able to bear the financial costs of archeo-tech.

This ship is quite likely to show its flag as a commerce raider and capital ship in the service of Independent mercenaries of means, as well as serving as a high-level escort; while the ship has some flaws, it pairs well with the capabilities of the Conquest and offers captains a variety of swift, lethal options.
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Lcu

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Re: SPIRAL ARMS: Sprite Dump, Free to use, No Sprite requests, Free Puppies
« Reply #534 on: July 31, 2015, 11:20:16 PM »

Deep from within the Shroud Nebula............

Galaxy On Fire? Possibly?
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Spoiler
66766766
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Ctrl+F, type 6
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Arumac

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Re: SPIRAL ARMS: Sprite Dump, Free to use, No Sprite requests, Free Puppies
« Reply #535 on: August 29, 2015, 12:51:13 PM »



The Saturn, old rusty weapon barge. I imagine this thing billowing smoke out of the side cut outs, and the engines, and pretty much everywhere else while it's crew slave away in a hot loud miserable hell
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HELMUT

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Re: SPIRAL ARMS: Sprite Dump, Free to use, No Sprite requests, Free Puppies
« Reply #536 on: August 29, 2015, 02:16:52 PM »

That thing looks like it have been bashed with some Doom's textures. I like it, i will probably borrow some parts of this one in the future.

Also, are you still working on your grey/green retro looking ships? They were pretty weird and cool.
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Arumac

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Re: SPIRAL ARMS: Sprite Dump, Free to use, No Sprite requests, Free Puppies
« Reply #537 on: August 29, 2015, 02:33:08 PM »

I'm not really working on that faction anymore. Honestly, I'm not a programmer, and I was having too many difficulties implementing my faction into the campaign (Which is a shame, I had some different ideas). If anyone is interested, I'll post some of the more polished ones up for use.

EDIT :
Here is the list of ships from the faction I was working on. If anyone wants any, I'll just post the PNGs (I'm not sure if this board will smush my image down)
Spoiler
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« Last Edit: August 30, 2015, 08:41:48 AM by Arumac »
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Ahne

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Re: SPIRAL ARMS: Sprite Dump, Free to use, No Sprite requests, Free Puppies
« Reply #538 on: September 01, 2015, 02:01:42 AM »

Hey arumac nice sprites! Sad to hear that you mostly gave up on that faction. Would like to see them ingame.
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HELMUT

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Re: SPIRAL ARMS: Sprite Dump, Free to use, No Sprite requests, Free Puppies
« Reply #539 on: September 01, 2015, 03:27:40 AM »

As far as i am concerned, i won't be able to help you with the coding. However, there's definitely some parts i would use for kitbashing. I'm always happy for more pngs to play with if you post them.
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