I am really enjoying this game, especially the detailed pixel art style. This however is diminished a lot by the annoying charcoal colour that the ships turn when fired upon. Instead of this, maybe large metal scrapings come off the hull? This can be done in conjunction with a smaller, quickly dissipating version of the superheating redness animation, to produce very effective damage indicator (have different stages of the same sprite, showing different looking hulls depending on amount of HP the ship has remaining, without discolouration). The ships in this game look incredible, but in the game's current state, getting shot makes your ship look like a flying rock with guns.
Thank you for reading my post, and any additions or replies would be greatly appreciated.