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Author Topic: The Vass  (Read 3333 times)

Nicke535

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The Vass
« on: June 11, 2016, 05:30:11 AM »

Sometimes, you just have to take some time off...
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« Last Edit: June 14, 2016, 05:10:16 AM by Nicke535 »
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Gorgonson

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Re: The Vass
« Reply #1 on: June 11, 2016, 05:48:08 AM »

Neat - How does that look when it's used against you?  They're annoying enough at normal phase time-passage.
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Nicke535

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Re: The Vass
« Reply #2 on: June 11, 2016, 11:19:59 PM »

Going to upload a video of that later today. For now, let's just say it looks kind of like teleportation.

Nicke535

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Re: The Vass
« Reply #3 on: June 13, 2016, 01:09:56 AM »

Due to some technical difficulties, the teaser took more time than expected;
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« Last Edit: June 14, 2016, 05:10:25 AM by Nicke535 »
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Kwbr

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Re: The Vass
« Reply #4 on: June 13, 2016, 01:31:13 AM »

cool to see more varied implementations of the phase stuff, those effects look pretty neato too
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Spoorthuzad

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Re: The Vass
« Reply #5 on: June 13, 2016, 02:23:09 AM »

It would be cool to see a little teleportation effect when the ship enters full time stop
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Deshara

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Re: The Vass
« Reply #6 on: June 13, 2016, 03:09:37 PM »

cool to see more varied implementations of the phase stuff, those effects look pretty neato too

Me too. And seeing the bridge between phase drives and the uncontrolled phase blinking is really nice too-- that's what I've wanted really, a ship that rather than having a shield or a phase drive (which is meant really as a more offensive alternative to shields, but is still a defense due to its length and ease of re-use) instead has an almost purely offensive defense system like a controlled blink which is full time-stop phase (that can be used defensively by escaping a sticky sit.) but isn't reserved for defensive re-use like normal phase systems are, like if you use it once you un-phase the coils blow out and can't be used again until after you hit 0-flux again but in exchange from everyone else's perspective you appear to just be *** teleporting
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