How does one actually change the ship used in arcade? like a previous poster, whenever I try it just gets replaced with a "randy savage" ship. If this has intentionally been made impossible, then its possibly a mistake that it turns up in luna as a changeable setting. Furthermore, I've noticed the default superhyperion has a "_str" added onto its file name in the settings that doesn't appear in its actual file name. Whats its purpose? Unfortunately adding it onto any ship file names ive tried to change the defult to hasn't helped.
If you are using LunaLib? There's an in-save settings menu that you access with the F2 key (by default) or the Mod Settings menu from the first screen that appears after starting Starsector; scroll down to 'Ship/Weapon Pack' and change the 'Arcade Player Ship' (more specifically, the ship
variant) value accordingly.
Example: The default 'swp_arcade_superhyperion_str' is stored in the \data\variants\arcade\ sub-folder; change that to the appropriate ship variant, but without the .variant extension; note that the Arcade mission does NOT like carriers (
will CTD if
any fighter wings are present on the chosen ship variant).
If
not using LunaLib? The 'arcadeSettings.json' file in the Ship and Weapon Pack mod's 'root' folder (i.e. not in 'data' or another sub-folder) is what you modify instead, with the same naming convention (and no fighter wings) as described above.