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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Author Topic: [0.97a] Ship/Weapon Pack 1.15.1  (Read 1108133 times)

CornerTurtle

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #870 on: May 01, 2021, 12:15:43 AM »

In the hull-mods section where it shows: Gunnery AI, Extreme modifications, and PD Assault Conversion. Where does one find that 3rd mod, pd assault conversion?

Love the Vindicator boomstick ships!
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Dark.Revenant

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #871 on: May 01, 2021, 12:46:18 AM »

One can find it on my hard drive.
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CornerTurtle

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #872 on: May 01, 2021, 01:32:14 AM »

Ahhh ook Thanks for the mod, pretty awesome!
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pschroed

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #873 on: May 01, 2021, 09:22:20 AM »

Play the game without your mod at the moment :). And I have to say it's sorely missed  :'(.

It makes the game so much better.
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Arcagnello

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #874 on: May 01, 2021, 10:21:16 AM »

Play the game without your mod at the moment :). And I have to say it's sorely missed  :'(.

It makes the game so much better.

Welcome to the forum by the way! Stick around and keep us company  ;)
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Arranging holidays in an embrace with the Starsector is priceless.
The therapist removed my F5 key.

Malaise

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #875 on: May 01, 2021, 04:15:50 PM »

My life is hollow without Trebuchet LRM Launcher. How can I fill this void?
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Value86

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #876 on: May 01, 2021, 10:12:51 PM »

Cant wait for the update!!!!
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Arcagnello

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #877 on: May 02, 2021, 01:40:44 AM »

My life is hollow without Trebuchet LRM Launcher. How can I fill this void?

Purging the filthy Xenos without the Plasma Flamer and blasting their missiles and fighters away without the Aegis Flak Cannon does not feel the same anymore either  ::)
« Last Edit: May 02, 2021, 10:08:16 AM by Arcagnello »
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Arranging holidays in an embrace with the Starsector is priceless.
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Mordodrukow

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #878 on: May 02, 2021, 08:13:42 AM »

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Jaghaimo

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #879 on: May 06, 2021, 12:13:20 PM »

Would you / have you considered detaching IBB from Ship and Weapon Pack and making it a separate mod?
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sycspysycspy

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #880 on: May 06, 2021, 10:00:37 PM »

Would you / have you considered detaching IBB from Ship and Weapon Pack and making it a separate mod?
I think he answered it in the last page. He did not plan to.
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Jaghaimo

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #881 on: May 07, 2021, 12:41:44 AM »

You're right, he did, if in a different context to mine. I was thinking about this being two mods worth of content, thus making IBB separate yet dependant on SWP.
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Dark.Revenant

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #882 on: May 07, 2021, 01:27:44 AM »

I already have too many damn mods to maintain...
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Value86

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #883 on: May 07, 2021, 02:57:59 AM »

So, Revenant, are you planning to update this mod???
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Arcagnello

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #884 on: May 07, 2021, 03:10:53 AM »

Stop saying that, every time someone does Ludd visits his dreams the same night and makes it postpone the update for another week!

Have patience my friend. Trust in the Doot  8)
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Arranging holidays in an embrace with the Starsector is priceless.
The therapist removed my F5 key.
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