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Starsector 0.95a is out! (03/26/21); Blog post: A Tale of Two Tech Levels (05/28/21)

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Author Topic: [0.9.1a] Ship/Weapon Pack 1.12.4  (Read 584986 times)

Vaulty

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #870 on: April 26, 2021, 04:55:20 PM »

One of the best ship packs on the forum, Love the Vindicator. Will there be balance changes on the ships on the new update?
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Flacman3000

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #871 on: April 30, 2021, 07:03:25 PM »

Wishing the ultron had some kind of implementation along with the zeus and oberon they look sick!
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CornerTurtle

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #872 on: May 01, 2021, 12:15:43 AM »

In the hull-mods section where it shows: Gunnery AI, Extreme modifications, and PD Assault Conversion. Where does one find that 3rd mod, pd assault conversion?

Love the Vindicator boomstick ships!
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Dark.Revenant

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #873 on: May 01, 2021, 12:46:18 AM »

One can find it on my hard drive.
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CornerTurtle

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #874 on: May 01, 2021, 01:32:14 AM »

Ahhh ook Thanks for the mod, pretty awesome!
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pschroed

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #875 on: May 01, 2021, 09:22:20 AM »

Play the game without your mod at the moment :). And I have to say it's sorely missed  :'(.

It makes the game so much better.
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Arcagnello

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #876 on: May 01, 2021, 10:21:16 AM »

Play the game without your mod at the moment :). And I have to say it's sorely missed  :'(.

It makes the game so much better.

Welcome to the forum by the way! Stick around and keep us company  ;)
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Malaise

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #877 on: May 01, 2021, 04:15:50 PM »

My life is hollow without Trebuchet LRM Launcher. How can I fill this void?
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Value86

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #878 on: May 01, 2021, 10:12:51 PM »

Cant wait for the update!!!!
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Arcagnello

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #879 on: May 02, 2021, 01:40:44 AM »

My life is hollow without Trebuchet LRM Launcher. How can I fill this void?

Purging the filthy Xenos without the Plasma Flamer and blasting their missiles and fighters away without the Aegis Flak Cannon does not feel the same anymore either  ::)
« Last Edit: May 02, 2021, 10:08:16 AM by Arcagnello »
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Mordodrukow

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #880 on: May 02, 2021, 08:13:42 AM »

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Jaghaimo

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #881 on: May 06, 2021, 12:13:20 PM »

Would you / have you considered detaching IBB from Ship and Weapon Pack and making it a separate mod?
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sycspysycspy

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #882 on: May 06, 2021, 10:00:37 PM »

Would you / have you considered detaching IBB from Ship and Weapon Pack and making it a separate mod?
I think he answered it in the last page. He did not plan to.
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Jaghaimo

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #883 on: May 07, 2021, 12:41:44 AM »

You're right, he did, if in a different context to mine. I was thinking about this being two mods worth of content, thus making IBB separate yet dependant on SWP.
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Dark.Revenant

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Re: [0.9.1a] Ship/Weapon Pack 1.12.4
« Reply #884 on: May 07, 2021, 01:27:44 AM »

I already have too many damn mods to maintain...
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