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Starsector 0.98a is out! (03/27/25)

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Author Topic: [0.98a] Underworld 1.8.7  (Read 809362 times)

Dark.Revenant

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Re: [0.98a] Underworld 1.8.5
« Reply #450 on: April 05, 2025, 02:24:04 PM »

either im an idiot, or my game is f*cked because the portraits STILL arn't showing up for me
(the one i attatched, atleast)

That one is only loaded by the game if you have SWP enabled, and it can’t be selected as a player portrait (unless you manually add it as an option).  I took the IBB portraits off the player faction list.

whats SWP?

https://fractalsoftworks.com/forum/index.php?topic=11018.0
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IroncladLion

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Re: [0.98a] Underworld 1.8.5
« Reply #451 on: April 07, 2025, 01:27:39 PM »

Good stuff on the update, was looking forward to having these pirates ships back  ;D

Dark.Revenant

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Re: [0.98a] Underworld 1.8.5
« Reply #452 on: April 07, 2025, 09:07:38 PM »

Good stuff on the update, was looking forward to having these pirates ships back  ;D

Thanks, man!
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Sethfcm

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Re: [0.98a] Underworld 1.8.5
« Reply #453 on: April 07, 2025, 11:30:04 PM »

So happy to see this updated! I missed the Torch and the Amalgam, but the Torch especially...silly as that probably sounds. I love my junky pirate ships.
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Ancient Mariner

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Re: [0.98a] Underworld 1.8.5
« Reply #454 on: April 20, 2025, 02:43:32 PM »

Hello, I've been dealing with a crash trying to use either, "The Infernal Machine" or, "Cabal friends" start. I tested with only Nexerelin (and needed support mods) and Underworld and still got the crash. I have attached a piece the crash log, the forum will not let me attach the full log sadly. Seems the issue is with the starting ship screen. Any help would be greatly appreciated.

Mod List:
Nexerelin 0.12.0b
Lazy Lib 3.0.0
MagicLib 1.5.5
Underworld 1.8.5
zz GraphicsLib 1.10.2

Log Error:
86061 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: 'void com.fs.starfarer.api.impl.campaign.rulecmd.newgame.NGCAddStartingShipsByFleetTy pe.addStartingDModScript(com.fs.starfarer.api.campaign.rules.MemoryAPI)'
java.lang.NoSuchMethodError: 'void com.fs.starfarer.api.impl.campaign.rulecmd.newgame.NGCAddStartingShipsByFleetTy pe.addStartingDModScript(com.fs.starfarer.api.campaign.rules.MemoryAPI)'
   at data.scripts.campaign.customstart.UW_CabalPirateStart.execute(UW_CabalPirateStart.java:34)
   at exerelin.campaign.customstart.CustomStartDefs.loadCustomStart(CustomStartDefs.java:99)
   at com.fs.starfarer.api.impl.campaign.rulecmd.newgame.Nex_NGCCustomStart.selectCus tomStart(Nex_NGCCustomStart.java:71)
   at com.fs.starfarer.api.impl.campaign.rulecmd.newgame.Nex_NGCCustomStart.selectCus tomStart(Nex_NGCCustomStart.java:64)
   at com.fs.starfarer.api.impl.campaign.rulecmd.newgame.Nex_NGCCustomStart.execute(Nex_NGCCustomStart.java:51)
   at com.fs.starfarer.campaign.rules.oOOO.execute(Unknown Source)
   at com.fs.starfarer.campaign.rules.ooOO.runScript(Unknown Source)
   at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.applyRule(FireBest.java:106)
   at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.execute(FireBest.java:51)
   at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.fire(FireBest.java:57)
   at com.fs.starfarer.api.impl.campaign.rulecmd.PaginatedOptions.optionSelected(PaginatedOptions.java:154)
   at com.fs.starfarer.api.impl.campaign.rulecmd.newgame.Nex_NGCCustomStart.optionSel ected(Nex_NGCCustomStart.java:110)
   at com.fs.starfarer.ui.newui.o0Oo$1.o00000(Unknown Source)
   at com.fs.starfarer.ui.newui.OoOO.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.n.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.int.new(Unknown Source)
   at com.fs.starfarer.ui.int.processInput(Unknown Source)
   at com.fs.starfarer.ui.W.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.base/java.lang.Thread.run(Unknown Source)
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Oma457

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Re: [0.98a] Underworld 1.8.5
« Reply #455 on: April 20, 2025, 02:50:26 PM »

I'm having the same problem as well.
145712 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: 'void com.fs.starfarer.api.impl.campaign.rulecmd.newgame.NGCAddStartingShipsByFleetTy pe.addStartingDModScript(com.fs.starfarer.api.campaign.rules.MemoryAPI)'
java.lang.NoSuchMethodError: 'void com.fs.starfarer.api.impl.campaign.rulecmd.newgame.NGCAddStartingShipsByFleetTy pe.addStartingDModScript(com.fs.starfarer.api.campaign.rules.MemoryAPI)'
   at data.scripts.campaign.customstart.UW_TIMStart.execute(UW_TIMStart.java:58)
   at exerelin.campaign.customstart.CustomStartDefs.loadCustomStart(CustomStartDefs.java:99)
   at com.fs.starfarer.api.impl.campaign.rulecmd.newgame.Nex_NGCCustomStart.selectCus tomStart(Nex_NGCCustomStart.java:71)
   at com.fs.starfarer.api.impl.campaign.rulecmd.newgame.Nex_NGCCustomStart.selectCus tomStart(Nex_NGCCustomStart.java:64)
   at com.fs.starfarer.api.impl.campaign.rulecmd.newgame.Nex_NGCCustomStart.execute(Nex_NGCCustomStart.java:51)
   at com.fs.starfarer.campaign.rules.super.execute(Unknown Source)
   at com.fs.starfarer.campaign.rules.ooOO.runScript(Unknown Source)
   at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.applyRule(FireBest.java:106)
   at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.execute(FireBest.java:51)
   at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.fire(FireBest.java:57)
   at com.fs.starfarer.api.impl.campaign.rulecmd.PaginatedOptions.optionSelected(PaginatedOptions.java:154)
   at com.fs.starfarer.api.impl.campaign.rulecmd.newgame.Nex_NGCCustomStart.optionSel ected(Nex_NGCCustomStart.java:110)
   at com.fs.starfarer.ui.newui.X$1.o00000(Unknown Source)
   at com.fs.starfarer.ui.newui.OoOO.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.n.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.H. 00000(Unknown Source)
   at com.fs.starfarer.ui.H.processInput(Unknown Source)
   at com.fs.starfarer.ui.classsuper.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.base/java.lang.Thread.run(Unknown Source)
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Ancient Mariner

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Re: [0.98a] Underworld 1.8.5
« Reply #456 on: April 20, 2025, 02:59:31 PM »

Just did a check with the previous version of Nexerelin, 0.12, and the issue did not present itself. So, it looks like it is an issue with the newest Nex version breaking something. I'll post on the Nex page as well, to let them know.
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Histidine

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Re: [0.98a] Underworld 1.8.5
« Reply #457 on: April 20, 2025, 08:59:11 PM »

Yeah I'll see if I can get a Nex fix out later today.
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Zr0Potential

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Re: [0.98a] Underworld 1.8.5
« Reply #458 on: April 20, 2025, 10:42:44 PM »

Hello, I've been dealing with a crash trying to use either, "The Infernal Machine" or, "Cabal friends" start. I tested with only Nexerelin (and needed support mods) and Underworld and still got the crash. I have attached a piece the crash log, the forum will not let me attach the full log sadly. Seems the issue is with the starting ship screen. Any help would be greatly appreciated.

Mod List:
Nexerelin 0.12.0b
Lazy Lib 3.0.0
MagicLib 1.5.5
Underworld 1.8.5
zz GraphicsLib 1.10.2

Log Error:
86061 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: 'void com.fs.starfarer.api.impl.campaign.rulecmd.newgame.NGCAddStartingShipsByFleetTy pe.addStartingDModScript(com.fs.starfarer.api.campaign.rules.MemoryAPI)'
java.lang.NoSuchMethodError: 'void com.fs.starfarer.api.impl.campaign.rulecmd.newgame.NGCAddStartingShipsByFleetTy pe.addStartingDModScript(com.fs.starfarer.api.campaign.rules.MemoryAPI)'
   at data.scripts.campaign.customstart.UW_CabalPirateStart.execute(UW_CabalPirateStart.java:34)
   at exerelin.campaign.customstart.CustomStartDefs.loadCustomStart(CustomStartDefs.java:99)
   at com.fs.starfarer.api.impl.campaign.rulecmd.newgame.Nex_NGCCustomStart.selectCus tomStart(Nex_NGCCustomStart.java:71)
   at com.fs.starfarer.api.impl.campaign.rulecmd.newgame.Nex_NGCCustomStart.selectCus tomStart(Nex_NGCCustomStart.java:64)
   at com.fs.starfarer.api.impl.campaign.rulecmd.newgame.Nex_NGCCustomStart.execute(Nex_NGCCustomStart.java:51)
   at com.fs.starfarer.campaign.rules.oOOO.execute(Unknown Source)
   at com.fs.starfarer.campaign.rules.ooOO.runScript(Unknown Source)
   at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.applyRule(FireBest.java:106)
   at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.execute(FireBest.java:51)
   at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.fire(FireBest.java:57)
   at com.fs.starfarer.api.impl.campaign.rulecmd.PaginatedOptions.optionSelected(PaginatedOptions.java:154)
   at com.fs.starfarer.api.impl.campaign.rulecmd.newgame.Nex_NGCCustomStart.optionSel ected(Nex_NGCCustomStart.java:110)
   at com.fs.starfarer.ui.newui.o0Oo1 USD (17 000 IDR) (17 000 IDR (0 IDR)) (17 000 IDR (0 IDR) (0 IDR (0 IDR))).o00000(Unknown Source)
   at com.fs.starfarer.ui.newui.OoOO.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.n.buttonPressed(Unknown Source)
   at com.fs.starfarer.ui.int.new(Unknown Source)
   at com.fs.starfarer.ui.int.processInput(Unknown Source)
   at com.fs.starfarer.ui.W.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher1 USD (17 000 IDR) (17 000 IDR (0 IDR)) (17 000 IDR (0 IDR) (0 IDR (0 IDR))).run(Unknown Source)
   at java.base/java.lang.Thread.run(Unknown Source)

Dang I thought I was the only one that noticed, even spent the whole day jury-rigging a fix aided by Gemini

In case anyone interested for the fix it's by removing this line of code and recompiling the .jar
Code
NGCAddStartingShipsByFleetType.addStartingDModScript(memoryMap.get("local"));

Yeah I'll see if I can get a Nex fix out later today.

Much appreciated, The Infernal Machine start is a must-have for me  ;D
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kisshun

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Re: [0.98a] Underworld 1.8.5
« Reply #459 on: April 21, 2025, 06:51:31 AM »

same goes for me as well, tryed to start a new Battlewagon game, but the game instant crashed.
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Dark.Revenant

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[0.98a] Underworld 1.8.6
« Reply #460 on: April 23, 2025, 11:21:30 PM »

Not much here, just some minor fixes/polish.




Having problems?  Visit the Mod Troubleshooting Guide!



Change Log
Version 1.8.6:
- Significantly cut down on the variety of fighter wings used by the Cabal; now similar to Tri-Tachyon
- Cabal stuff no longer appears in the Codex if the faction is disabled
- Fixed NGC incompatibility introduced by Nexerelin 0.12.0b
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Sannh

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Re: [0.98a] Underworld 1.8.6
« Reply #461 on: May 01, 2025, 08:22:32 PM »

I didnt like the obnoxious purple so I removed all saturation on the pngs. Also removed the colour on the covers. Does anyone know what I have to edit to change the colour of the sparks/glitter?

Feels like it would have been abit more appropriate to make the cabal purple and gold themed instead of just purple.
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bufonerrante

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Re: [0.98a] Underworld 1.8.6
« Reply #462 on: May 01, 2025, 10:36:31 PM »

A question, the Palace Clas Grand Festival Ship can be recovered if I defeat it, I'm trying to see if it appears to me to recover after beating the fleet, I've been loading the game about 5 times and none of the times the ship has appeared to me to recover it, so I wonder if the ship is recoverable or I've been like 1 hour wasting time destroying the same fleet one and more once again?
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Dark.Revenant

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Re: [0.98a] Underworld 1.8.6
« Reply #463 on: May 02, 2025, 12:40:39 AM »

It's not recoverable (it's basically a mobile station) but it does drop some good loot.
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Ali

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Re: [0.98a] Underworld 1.8.6
« Reply #464 on: May 03, 2025, 09:22:54 AM »

Dragon ships aren't showing up in any markets, do they only appear after a certain time? ( i've done "forcemarketupdate" quite a few times )

If so is there a console command that advances game time to when they'll start to appear? or some other way i can get them to show up sooner?

Many thanks!
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