Hello, unfortunately the K-type shield shunt still crashes my game when loading into combats with stations using it. Tested twice at two different stations. Relevant section of crash log (2nd attempt at Jangala) below.
2187846 [Thread-8] INFO sound.H - Playing music with id [Relics.ogg]
2194080 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NoClassDefFoundError: com/fs/starfarer/loading/specs/do
java.lang.NoClassDefFoundError: com/fs/starfarer/loading/specs/do
at niko_SA.augments.shieldShunt.applyInCombat(shieldShunt.kt:49)
at niko_SA.scripts.effectApplierScript.advance(effectApplierScript.kt:34)
at com.fs.starfarer.title.C.L$Oo.o00000(Unknown Source)
at com.fs.starfarer.combat.oOOO.A.o00000(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: com.fs.starfarer.loading.specs.do
at java.base/java.net.URLClassLoader.findClass(Unknown Source)
at java.base/java.lang.ClassLoader.loadClass(Unknown Source)
at java.base/java.lang.ClassLoader.loadClass(Unknown Source)
... 12 more