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Starsector 0.95a is out! (03/26/21); Blog post: A Tale of Two Tech Levels (05/28/21)

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Author Topic: Mod Troubleshooting Guide (Read BEFORE posting!)  (Read 81727 times)


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Re: Mod Troubleshooting Guide (Read BEFORE posting!)
« Reply #75 on: May 08, 2021, 06:30:53 PM »

I keep trying to change the memory limit in vmparams to 4gbs but after I change it starsector refuses to start up, so I tried with 2gbs as well and I have the same issue.

Just for further clarification, I couldn't edit the vmparams file so I downloaded an application call Atom to make the changes.
Is your OS 64 bit? What's your system RAM?

One likely reason for the game not starting after changing the vmparams is Java not being able to grab that much memory at start.
(The other is messing up the file after editing it. To avoid this, you can grab the premade files (linked on Discord, or if you don't want to go there, get them from here; click on the project with the right allocation and then the Download page.))
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