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Author Topic: Starsector 0.7.2a Loading crash  (Read 2717 times)

Lucretius

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Starsector 0.7.2a Loading crash
« on: March 12, 2016, 05:45:01 AM »

Greetings,

after watching some nemoplays of this game on youtube i decided to get it

but when i launch it with any combination of the blue/orange tagged mods it gives me this error yeah i did some trials and error with some mods same result

only base nexerelin works can someone help me?

java.lang.RuntimeException: java.lang.ArithmeticException: / by zero
   at sound.Sound.<init>(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ArithmeticException: / by zero
   at sound.oOOO.<init>(Unknown Source)
   at sound.B.o00000(Unknown Source)
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Midnight Kitsune

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Re: Starsector 0.7.2a Loading crash
« Reply #1 on: March 12, 2016, 09:41:11 AM »

Greetings,

after watching some nemoplays of this game on youtube i decided to get it

but when i launch it with any combination of the blue/orange tagged mods it gives me this error yeah i did some trials and error with some mods same result

only base nexerelin works can someone help me?

java.lang.RuntimeException: java.lang.ArithmeticException: / by zero
   at sound.Sound.<init>(Unknown Source)
   at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ArithmeticException: / by zero
   at sound.oOOO.<init>(Unknown Source)
   at sound.B.o00000(Unknown Source)
What mods are you trying to run? What version is your starsector? Do you have Lazy and ShaderLib? Is your GPU crap? (If so you are gonna want to turn off shaders in the shader settings file (open with notepad))
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Lucretius

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Re: Starsector 0.7.2a Loading crash
« Reply #2 on: March 12, 2016, 10:36:00 AM »

well almost all 0.7.2 compatible mods , nexerelin and starsector+ all latest versions
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Alex

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Re: Starsector 0.7.2a Loading crash
« Reply #3 on: March 12, 2016, 10:42:12 AM »

This looks likely due to a .ogg file that the game has trouble loading. Have you tried enabling the mods 1 at a time to try to narrow it down? You did say that only nexerelin works, but asking just to be sure.
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Lucretius

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Re: Starsector 0.7.2a Loading crash
« Reply #4 on: March 13, 2016, 08:40:19 AM »

it does work with only one faction mod at a time, thats strange but for now if i want to play as a custom faction i activate it and thats it

i wasted 1 hour im serious trying to figure out what was wrong with it

right now im in the game with tiandong industries
« Last Edit: March 13, 2016, 08:42:26 AM by Lucretius »
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