Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
I am officially an epoch.
Note: please sacrifice your goats responsibly, look up the proper pronunciation of Alex's name. We wouldn't want some other project receiving mystic power.
Considering half the pirate ships are Mudskippers, I believe you could win that battle with the fleet you have there. And if there was a bounty in the system you'd make 30000 credits for doing it too.
Is the possibility of 3 way battles a thing?
Quote from: Dias Flac on March 09, 2016, 10:14:47 PMIs the possibility of 3 way battles a thing?Alex has repeatedly stated that there will almost certainly not be any battles with more than two sides. it's not a problem of performance, but of gameplay and balancing. it would just create too much potential to be abused by the player.
Right. As a fan of gratuitous space battles I'd probably want to get as many ships shooting one another on screen as I could if given the choice.Quote from: Sy on March 10, 2016, 07:09:09 AMQuote from: Dias Flac on March 09, 2016, 10:14:47 PMIs the possibility of 3 way battles a thing?Alex has repeatedly stated that there will almost certainly not be any battles with more than two sides. it's not a problem of performance, but of gameplay and balancing. it would just create too much potential to be abused by the player.Not to mention that then people will ask for 4 sides, then 5...Also 3 sided battles would require to rewrite a significant portion of the game engine plus all the weapons, ships or ship-systems AIs.
but massive pileups are fun!