Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  

News:

Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Author Topic: do skills affect emp damage?  (Read 1640 times)

Sy

  • Admiral
  • *****
  • Posts: 1225
    • View Profile
do skills affect emp damage?
« on: February 15, 2016, 03:52:43 PM »

i know the whole skill system will get revamped at some point in the future, so it might not matter for much longer, but: does anybody know whether the "+20% weapon damage" from ordnance expertise and/or the "double damage to enemy weapons and engines" from target analysis also work for emp damage, like from ion cannons or tachyon lance?
Logged

Sy

  • Admiral
  • *****
  • Posts: 1225
    • View Profile
Re: do skills affect emp damage?
« Reply #1 on: February 18, 2016, 03:09:56 PM »

update, in case anyone else looks at this thread, wondering the same thing:
Yes on all counts.

Of note, stuff like "50% less beam/missile/projectile damage taken" does *not* affect EMP damage taken.
Logged

Achataeon

  • Commander
  • ***
  • Posts: 169
  • ~stare~
    • View Profile
Re: do skills affect emp damage?
« Reply #2 on: February 19, 2016, 03:54:16 PM »

I think he means that you still receive the full damage from the emp projectile ( both the base damage and the emp damage) but your weapons and engines just shrug off that damage.
Logged
"On average, a human has one breast and one testicle"
- Vsauce, Michael here