Just a few quick questions/suggestions about relays and comm sniffers.
I'm a few hours into a run and currently in the process of hunting down any remaining relays I havn't put comm sniffers on atm, but I find myself routinely visiting the same relays over and over again just checking if I've remembered to put a comm sniffer on it/had one removed yet. There doesn't really seem to be much of a penalty to just having comm sniffers on as many relays as you can atm, as in the hours I've played so far I've yet to notice anything relating to having one discovered despite having comm sniffers on the vast majority of relays in the game. Is there no penalty to having comm sniffers after they've been set up, or is it simply that rare for one to actually be discovered?
It'd be great to have way to track the relays in the game, what faction they belong to and whether or not you've got a comm sniffer set up on them if there aren't already a way to do that. It seems a bit strange that you've got no way to track whether or not you've got a device designed to intercept and send you information, of all things, on a relay in any other way than physically running up to it and having a look. I guess I could just write it down somewhere or do as I have been and just check every time I run past one, but that seems a bit superfluous when you could easily just clear it up by adding a page relating to comm relays and sniffers somewhere in the Intel tab (or alternatively just add it to the information you get when hovering over stars in the Intel tab along with markets).
Also, while I'm at it, does becoming vengeful with a faction makes you permanently hostile to them? No way to reconcile with them at all?